radv: only declare dynamic states that are used by internal operations
Initialize some default static PSO states instead. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15729>
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edc09beccc
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576833507b
@@ -735,7 +735,8 @@ build_pipeline(struct radv_device *device, VkImageAspectFlagBits aspect,
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE},
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@@ -746,13 +747,11 @@ build_pipeline(struct radv_device *device, VkImageAspectFlagBits aspect,
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 4,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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},
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},
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.flags = 0,
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@@ -767,7 +766,8 @@ build_pipeline(struct radv_device *device, VkImageAspectFlagBits aspect,
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.pAttachments = (VkPipelineColorBlendAttachmentState[]){
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{.colorWriteMask = VK_COLOR_COMPONENT_A_BIT | VK_COLOR_COMPONENT_R_BIT |
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VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT},
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}};
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},
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f }};
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VkPipelineDepthStencilStateCreateInfo depth_info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
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@@ -700,7 +700,11 @@ blit2d_init_color_pipeline(struct radv_device *device, enum blit2d_src_type src_
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE},
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@@ -717,22 +721,16 @@ blit2d_init_color_pipeline(struct radv_device *device, enum blit2d_src_type src_
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(VkPipelineColorBlendAttachmentState[]){
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{.colorWriteMask = VK_COLOR_COMPONENT_A_BIT | VK_COLOR_COMPONENT_R_BIT |
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VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT},
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}},
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},
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f }},
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 9,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
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VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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},
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},
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.flags = 0,
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@@ -836,7 +834,11 @@ blit2d_init_depth_only_pipeline(struct radv_device *device, enum blit2d_src_type
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE},
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@@ -849,6 +851,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device, enum blit2d_src_type
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.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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.attachmentCount = 0,
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.pAttachments = NULL,
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f },
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},
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.pDepthStencilState =
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&(VkPipelineDepthStencilStateCreateInfo){
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@@ -856,22 +859,35 @@ blit2d_init_depth_only_pipeline(struct radv_device *device, enum blit2d_src_type
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.depthTestEnable = true,
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.depthWriteEnable = true,
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.depthCompareOp = VK_COMPARE_OP_ALWAYS,
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.front = {
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.failOp = VK_STENCIL_OP_KEEP,
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.passOp = VK_STENCIL_OP_KEEP,
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.depthFailOp = VK_STENCIL_OP_KEEP,
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.compareOp = VK_COMPARE_OP_NEVER,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.back = {
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.failOp = VK_STENCIL_OP_KEEP,
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.passOp = VK_STENCIL_OP_KEEP,
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.depthFailOp = VK_STENCIL_OP_KEEP,
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.compareOp = VK_COMPARE_OP_NEVER,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f,
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},
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 9,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
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VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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},
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},
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.flags = 0,
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@@ -975,7 +991,11 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device, enum blit2d_src_ty
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE},
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@@ -988,6 +1008,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device, enum blit2d_src_ty
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.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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.attachmentCount = 0,
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.pAttachments = NULL,
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f },
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},
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.pDepthStencilState =
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&(VkPipelineDepthStencilStateCreateInfo){
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@@ -1010,19 +1031,17 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device, enum blit2d_src_ty
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.writeMask = 0xff,
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.reference = 0},
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.depthCompareOp = VK_COMPARE_OP_ALWAYS,
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f,
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},
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 6,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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},
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},
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.flags = 0,
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@@ -128,6 +128,10 @@ create_pipeline(struct radv_device *device, uint32_t samples,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasEnable = false,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f,
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},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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@@ -142,23 +146,12 @@ create_pipeline(struct radv_device *device, uint32_t samples,
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.pColorBlendState = cb_state,
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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/* The meta clear pipeline declares all state as dynamic.
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* As a consequence, vkCmdBindPipeline writes no dynamic state
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* to the cmd buffer. Therefore, at the end of the meta clear,
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* we need only restore dynamic state was vkCmdSet.
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*/
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 8,
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.dynamicStateCount = 3,
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.pDynamicStates =
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(VkDynamicState[]){
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/* Everything except stencil write mask */
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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},
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},
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@@ -203,6 +196,8 @@ create_color_pipeline(struct radv_device *device, uint32_t samples, uint32_t fra
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.depthWriteEnable = false,
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.depthBoundsTestEnable = false,
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.stencilTestEnable = false,
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f,
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};
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VkPipelineColorBlendAttachmentState blend_attachment_state[MAX_RTS] = {0};
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@@ -216,7 +211,8 @@ create_color_pipeline(struct radv_device *device, uint32_t samples, uint32_t fra
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.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
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.logicOpEnable = false,
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.attachmentCount = MAX_RTS,
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.pAttachments = blend_attachment_state};
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.pAttachments = blend_attachment_state,
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f }};
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VkFormat att_formats[MAX_RTS] = { 0 };
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att_formats[frag_output] = format;
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@@ -472,6 +468,8 @@ create_depthstencil_pipeline(struct radv_device *device, VkImageAspectFlags aspe
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.reference = 0, /* dynamic */
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},
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.back = {0 /* dont care */},
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f,
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};
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const VkPipelineColorBlendStateCreateInfo cb_state = {
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@@ -479,6 +477,7 @@ create_depthstencil_pipeline(struct radv_device *device, VkImageAspectFlags aspe
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.logicOpEnable = false,
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.attachmentCount = 0,
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.pAttachments = NULL,
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f },
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};
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const VkPipelineRenderingCreateInfo rendering_create_info = {
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@@ -192,7 +192,11 @@ create_resolve_pipeline(struct radv_device *device, int samples_log2, VkFormat f
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE},
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@@ -208,22 +212,16 @@ create_resolve_pipeline(struct radv_device *device, int samples_log2, VkFormat f
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(VkPipelineColorBlendAttachmentState[]){
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{.colorWriteMask = VK_COLOR_COMPONENT_A_BIT | VK_COLOR_COMPONENT_R_BIT |
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VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT},
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}},
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},
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f }},
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 9,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
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VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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},
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},
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.flags = 0,
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@@ -432,13 +430,21 @@ create_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_lo
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.passOp = stencil_op,
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.depthFailOp = stencil_op,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.back = {
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.failOp = stencil_op,
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.passOp = stencil_op,
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.depthFailOp = stencil_op,
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.compareOp = VK_COMPARE_OP_ALWAYS,
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}};
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.compareMask = UINT32_MAX,
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.writeMask = UINT32_MAX,
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.reference = 0u,
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},
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.minDepthBounds = 0.0f,
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.maxDepthBounds = 1.0f};
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const VkPipelineVertexInputStateCreateInfo *vi_create_info;
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vi_create_info = &normal_vi_create_info;
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@@ -474,7 +480,11 @@ create_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_lo
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.rasterizerDiscardEnable = false,
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.polygonMode = VK_POLYGON_MODE_FILL,
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.cullMode = VK_CULL_MODE_NONE,
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE},
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.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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.lineWidth = 1.0f},
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.pMultisampleState =
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&(VkPipelineMultisampleStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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@@ -490,22 +500,16 @@ create_depth_stencil_resolve_pipeline(struct radv_device *device, int samples_lo
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(VkPipelineColorBlendAttachmentState[]){
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{.colorWriteMask = VK_COLOR_COMPONENT_A_BIT | VK_COLOR_COMPONENT_R_BIT |
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VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT},
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}},
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},
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.blendConstants = { 0.0f, 0.0f, 0.0f, 0.0f }},
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.pDynamicState =
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&(VkPipelineDynamicStateCreateInfo){
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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.dynamicStateCount = 9,
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.dynamicStateCount = 2,
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.pDynamicStates =
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(VkDynamicState[]){
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS,
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VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
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VK_DYNAMIC_STATE_STENCIL_REFERENCE,
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},
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},
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.flags = 0,
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