blorp: Disallow multisampling for BLORP compute blits and copies.
We don't support typed image writes for multisampling, so we can't handle multisampled destinations. We also usually handle MSAA by running the fragment shader per-sample, which we aren't accounting for in our compute shaders, so we can't handle MSAA sources either. We could do both of these things if we really wanted to, but we don't. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13524>
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@@ -186,10 +186,14 @@ blorp_clear_supports_compute(struct blorp_context *blorp,
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bool
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blorp_copy_supports_compute(struct blorp_context *blorp,
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const struct isl_surf *src_surf,
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const struct isl_surf *dst_surf,
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enum isl_aux_usage dst_aux_usage);
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bool
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blorp_blit_supports_compute(struct blorp_context *blorp,
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const struct isl_surf *src_surf,
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const struct isl_surf *dst_surf,
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enum isl_aux_usage dst_aux_usage);
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void
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