docs/GL3: document r300 extension support
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48
docs/GL3.txt
48
docs/GL3.txt
@@ -14,24 +14,24 @@ GL 3.0:
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GLSL 1.30 DONE
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glBindFragDataLocation, glGetFragDataLocation DONE
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Conditional rendering (GL_NV_conditional_render) DONE (i965, r600, swrast)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r600, swrast)
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Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r600)
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Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r600)
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Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, swrast)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, swrast)
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Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600)
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Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600)
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GL_EXT_packed_float DONE (i965, r600)
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GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
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Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
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Framebuffer objects (GL_EXT_framebuffer_object) DONE (i965, r600, swrast)
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Framebuffer objects (GL_EXT_framebuffer_object) DONE (i965, r300, r600, swrast)
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Half-float DONE
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Multisample blit DONE
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Non-normalized Integer texture/framebuffer formats ~50% done
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1D/2D Texture arrays DONE
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Packed depth/stencil formats DONE
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
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GL_EXT_texture_compression_rgtc DONE (i965, r600, swrast)
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GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
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Red and red/green texture formats DONE (i965, swrast, gallium)
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Transform feedback (GL_EXT_transform_feedback) DONE (i965)
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Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r600, swrast)
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Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
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glClearBuffer commands DONE
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glGetStringi command DONE
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@@ -46,13 +46,13 @@ GL 3.1:
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GLSL 1.40 not started
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Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE (i965, r600, swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
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Primitive restart (GL_NV_primitive_restart) DONE (r600)
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16 vertex texture image units DONE
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Texture buffer objs (GL_ARB_texture_buffer_object) not started
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Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r600, swrast)
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Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
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Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
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Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r600)
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Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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GL 3.2:
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@@ -60,14 +60,14 @@ GL 3.2:
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Core/compatibility profiles not started
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GLSL 1.50 not started
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Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r600, swrast)
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r600, swrast)
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r600, swrast)
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Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r600, swrast)
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast)
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
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Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast)
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Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
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Multisample textures (GL_ARB_texture_multisample) not started
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Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
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Fence objects (GL_ARB_sync) DONE (i965, r600, swrast)
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Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast)
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GLX_ARB_create_context_profile DONE
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@@ -75,13 +75,13 @@ GL 3.3:
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GLSL 3.30 not started
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GL_ARB_blend_func_extended not started
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GL_ARB_explicit_attrib_location DONE (i915, i965, r600, swrast)
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GL_ARB_occlusion_query2 DONE (r600, swrast)
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GL_ARB_sampler_objects DONE (i965, r600)
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GL_ARB_texture_rgb10_a2ui DONE (gallium)
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GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r600, swrast)
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GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast)
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GL_ARB_occlusion_query2 DONE (r300, r600, swrast)
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GL_ARB_sampler_objects DONE (i965, r300, r600)
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GL_ARB_texture_rgb10_a2ui DONE (r600)
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GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
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GL_ARB_timer_query ~60% done (the EXT variant)
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GL_ARB_instanced_arrays DONE (r600)
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GL_ARB_instanced_arrays DONE (r300, r600)
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GL_ARB_vertex_type_2_10_10_10_rev DONE (r600)
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@@ -105,7 +105,7 @@ GL_ARB_transform_feedback3 not started
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GL 4.1:
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GLSL 4.1 not started
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GL_ARB_ES2_compatibility DONE (i965, r600)
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GL_ARB_ES2_compatibility DONE (i965, r300, r600)
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GL_ARB_get_program_binary not started
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GL_ARB_separate_shader_objects some infrastructure done
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GL_ARB_shader_precision not started
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@@ -118,11 +118,11 @@ GLSL 4.2 not started
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GL_ARB_texture_compression_bptc not started
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GL_ARB_compressed_texture_pixel_storage not started
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GL_ARB_shader_atomic_counters not started
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GL_ARB_texture_storage DONE (r600, swrast)
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GL_ARB_texture_storage DONE (r300, r600, swrast)
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GL_ARB_transform_feedback_instanced not started
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GL_ARB_base_instance not started
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GL_ARB_shader_image_load_store not started
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GL_ARB_conservative_depth DONE (compiler)
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GL_ARB_conservative_depth DONE (softpipe)
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GL_ARB_shading_language_420pack not started
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GL_ARB_internalformat_query not started
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GL_ARB_map_buffer_alignment not started
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