anv/pipeline: Rework the 3DSTATE_VF_TOPOLOGY helper
It gets a new name and moved to genX_pipeline_util.h. Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
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@@ -34,15 +34,6 @@
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#include "genX_pipeline_util.h"
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static void
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emit_ia_state(struct anv_pipeline *pipeline,
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const VkPipelineInputAssemblyStateCreateInfo *info)
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{
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_TOPOLOGY), vft) {
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vft.PrimitiveTopologyType = pipeline->topology;
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}
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}
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VkResult
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genX(graphics_pipeline_create)(
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VkDevice _device,
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@@ -73,8 +64,7 @@ genX(graphics_pipeline_create)(
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assert(pCreateInfo->pVertexInputState);
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emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
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assert(pCreateInfo->pInputAssemblyState);
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emit_ia_state(pipeline, pCreateInfo->pInputAssemblyState);
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emit_3dstate_vf_topology(pipeline);
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assert(pCreateInfo->pRasterizationState);
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emit_rs_state(pipeline, pCreateInfo->pRasterizationState,
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pCreateInfo->pMultisampleState, pass, subpass);
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@@ -1281,6 +1281,14 @@ emit_3dstate_ps_extra(struct anv_pipeline *pipeline)
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#endif
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}
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}
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static void
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emit_3dstate_vf_topology(struct anv_pipeline *pipeline)
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{
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_TOPOLOGY), vft) {
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vft.PrimitiveTopologyType = pipeline->topology;
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}
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}
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#endif
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#endif /* GENX_PIPELINE_UTIL_H */
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