mesa: remove unused ctx->Driver.ActiveTexture() hook

This commit is contained in:
Brian Paul
2009-11-16 12:50:54 -07:00
parent e24a8de8ba
commit 56dce15dcc
3 changed files with 0 additions and 7 deletions

View File

@@ -124,7 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = _mesa_memcpy;
driver->IsTextureResident = NULL;
driver->ActiveTexture = NULL;
driver->UpdateTexturePalette = NULL;
/* imaging */

View File

@@ -565,7 +565,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
functions->IsTextureResident = driIsTextureResident;
functions->UpdateTexturePalette = NULL;
functions->ActiveTexture = NULL;
driInitTextureFormats();
}

View File

@@ -537,11 +537,6 @@ struct dd_function_table {
GLboolean (*IsTextureResident)( GLcontext *ctx,
struct gl_texture_object *t );
/**
* Called by glActiveTextureARB() to set current texture unit.
*/
void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber );
/**
* Called when the texture's color lookup table is changed.
*