mesa: remove unused ctx->Driver.ActiveTexture() hook
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@@ -124,7 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
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driver->UnmapTexture = NULL;
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driver->UnmapTexture = NULL;
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driver->TextureMemCpy = _mesa_memcpy;
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driver->TextureMemCpy = _mesa_memcpy;
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driver->IsTextureResident = NULL;
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driver->IsTextureResident = NULL;
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driver->ActiveTexture = NULL;
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driver->UpdateTexturePalette = NULL;
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driver->UpdateTexturePalette = NULL;
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/* imaging */
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/* imaging */
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@@ -565,7 +565,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
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functions->IsTextureResident = driIsTextureResident;
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functions->IsTextureResident = driIsTextureResident;
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functions->UpdateTexturePalette = NULL;
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functions->UpdateTexturePalette = NULL;
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functions->ActiveTexture = NULL;
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driInitTextureFormats();
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driInitTextureFormats();
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}
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}
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@@ -537,11 +537,6 @@ struct dd_function_table {
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GLboolean (*IsTextureResident)( GLcontext *ctx,
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GLboolean (*IsTextureResident)( GLcontext *ctx,
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struct gl_texture_object *t );
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struct gl_texture_object *t );
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/**
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* Called by glActiveTextureARB() to set current texture unit.
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*/
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void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber );
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/**
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/**
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* Called when the texture's color lookup table is changed.
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* Called when the texture's color lookup table is changed.
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*
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*
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