egl: Rework config lookup.

Make it similiar to how contexts and surfaces are looked up.  It should
be slightly faster, and work better with multiple displays.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu
2009-09-25 23:43:49 +08:00
committed by Brian Paul
parent 95cdd697e7
commit 56822b0812
3 changed files with 93 additions and 57 deletions

View File

@@ -30,7 +30,6 @@ void
_eglInitConfig(_EGLConfig *config, EGLint id)
{
memset(config, 0, sizeof(*config));
config->Handle = (EGLConfig) _eglUIntToPointer((unsigned int) id);
/* some attributes take non-zero default values */
SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
@@ -44,63 +43,63 @@ _eglInitConfig(_EGLConfig *config, EGLint id)
/**
* Return the public handle for an internal _EGLConfig.
* This is the inverse of _eglLookupConfig().
*/
EGLConfig
_eglGetConfigHandle(_EGLConfig *config)
{
return config ? config->Handle : 0;
}
/**
* Given an EGLConfig handle, return the corresponding _EGLConfig object.
* This is the inverse of _eglGetConfigHandle().
*/
_EGLConfig *
_eglLookupConfig(EGLConfig config, _EGLDisplay *disp)
{
EGLint i;
for (i = 0; i < disp->NumConfigs; i++) {
if (disp->Configs[i]->Handle == config) {
return disp->Configs[i];
}
}
return NULL;
}
/**
* Add the given _EGLConfig to the given display.
* Link a config to a display and return the handle of the link.
* The handle can be passed to client directly.
*
* Note that we just save the ptr to the config (we don't copy the config).
*/
_EGLConfig *
_eglAddConfig(_EGLDisplay *display, _EGLConfig *config)
EGLConfig
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
{
_EGLConfig **newConfigs;
EGLint n;
_EGLConfig **configs;
/* sanity check */
assert(GET_CONFIG_ATTRIB(config, EGL_CONFIG_ID) > 0);
assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
n = display->NumConfigs;
configs = dpy->Configs;
if (dpy->NumConfigs >= dpy->MaxConfigs) {
EGLint new_size = dpy->MaxConfigs + 16;
assert(dpy->NumConfigs < new_size);
/* realloc array of ptrs */
newConfigs = (_EGLConfig **) realloc(display->Configs,
(n + 1) * sizeof(_EGLConfig *));
if (newConfigs) {
display->Configs = newConfigs;
display->Configs[n] = config;
display->NumConfigs++;
return config;
}
else {
return NULL;
configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0]));
if (!configs)
return (EGLConfig) NULL;
dpy->Configs = configs;
dpy->MaxConfigs = new_size;
}
conf->Display = dpy;
dpy->Configs[dpy->NumConfigs++] = conf;
return (EGLConfig) conf;
}
#ifndef _EGL_SKIP_HANDLE_CHECK
EGLBoolean
_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
{
_EGLConfig *conf = NULL;
EGLint i;
for (i = 0; dpy && i < dpy->NumConfigs; i++) {
conf = dpy->Configs[i];
if (conf == (_EGLConfig *) config) {
assert(conf->Display == dpy);
break;
}
}
return (conf != NULL);
}
#endif /* _EGL_SKIP_HANDLE_CHECK */
enum {
/* types */
ATTRIB_TYPE_INTEGER,
@@ -755,7 +754,7 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
_eglFallbackCompare, (void *) &criteria);
count = MIN2(count, config_size);
for (i = 0; i < count; i++)
configs[i] = configList[i]->Handle;
configs[i] = _eglGetConfigHandle(configList[i]);
}
free(configList);
@@ -818,9 +817,8 @@ _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
if (configs) {
EGLint i;
*num_config = MIN2(disp->NumConfigs, config_size);
for (i = 0; i < *num_config; i++) {
configs[i] = disp->Configs[i]->Handle;
}
for (i = 0; i < *num_config; i++)
configs[i] = _eglGetConfigHandle(disp->Configs[i]);
}
else {
/* just return total number of supported configs */

View File

@@ -16,7 +16,7 @@
struct _egl_config
{
EGLConfig Handle; /* the public/opaque handle which names this config */
_EGLDisplay *Display;
EGLint Storage[_EGL_CONFIG_STORAGE_SIZE];
};
@@ -96,15 +96,52 @@ _eglInitConfig(_EGLConfig *config, EGLint id);
extern EGLConfig
_eglGetConfigHandle(_EGLConfig *config);
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf);
extern _EGLConfig *
_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy);
#ifndef _EGL_SKIP_HANDLE_CHECK
extern _EGLConfig *
_eglAddConfig(_EGLDisplay *display, _EGLConfig *config);
extern EGLBoolean
_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy);
#else
static INLINE EGLBoolean
_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
{
_EGLConfig *conf = (_EGLConfig *) config;
return (dpy && conf && conf->Display == dpy);
}
#endif /* _EGL_SKIP_HANDLE_CHECK */
/**
* Lookup a handle to find the linked config.
* Return NULL if the handle has no corresponding linked config.
*/
static INLINE _EGLConfig *
_eglLookupConfig(EGLConfig config, _EGLDisplay *dpy)
{
_EGLConfig *conf = (_EGLConfig *) config;
if (!_eglCheckConfigHandle(config, dpy))
conf = NULL;
return conf;
}
/**
* Return the handle of a linked config, or NULL.
*/
static INLINE EGLConfig
_eglGetConfigHandle(_EGLConfig *conf)
{
return (EGLConfig) ((conf && conf->Display) ? conf : NULL);
}
extern EGLBoolean

View File

@@ -44,6 +44,7 @@ struct _egl_display
EGLint NumScreens;
_EGLScreen **Screens; /* array [NumScreens] */
EGLint MaxConfigs;
EGLint NumConfigs;
_EGLConfig **Configs; /* array [NumConfigs] of ptr to _EGLConfig */