st/mesa: fix DrawPixels(GL_STENCIL_INDEX)
This is a bug which was probably uncovered recently by Jason's commits and broke this. The problem is _mesa_base_tex_format(GL_STENCIL_INDEX) returns -1. Tested-by: Michel Dänzer <michel.daenzer@amd.com>
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@@ -494,22 +494,19 @@ make_texture(struct st_context *st,
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pipeFormat = st_choose_matching_format(pipe->screen, PIPE_BIND_SAMPLER_VIEW,
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format, type, unpack->SwapBytes);
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if (pipeFormat != PIPE_FORMAT_NONE) {
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mformat = st_pipe_format_to_mesa_format(pipeFormat);
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baseInternalFormat = _mesa_get_format_base_format(mformat);
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}
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else {
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if (pipeFormat == PIPE_FORMAT_NONE) {
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/* Use the generic approach. */
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GLenum intFormat = internal_format(ctx, format, type);
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baseInternalFormat = _mesa_base_tex_format(ctx, intFormat);
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pipeFormat = st_choose_format(st, intFormat, format, type,
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PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
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FALSE);
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assert(pipeFormat != PIPE_FORMAT_NONE);
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mformat = st_pipe_format_to_mesa_format(pipeFormat);
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}
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mformat = st_pipe_format_to_mesa_format(pipeFormat);
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baseInternalFormat = _mesa_get_format_base_format(mformat);
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pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
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if (!pixels)
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return NULL;
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