radeonsi: fix compute shader state dumping

Fixes: 420c438589 ("radeonsi: log draw and compute state into log context")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2017-08-25 16:08:50 +02:00
parent 30a2f0dfd4
commit 55df3d2286

View File

@@ -60,6 +60,7 @@ struct si_log_chunk_shader {
*/
struct si_context *ctx;
struct si_shader *shader;
enum pipe_shader_type processor;
/* For keep-alive reference counts */
struct si_shader_selector *sel;
@@ -80,7 +81,7 @@ si_log_chunk_shader_print(void *data, FILE *f)
{
struct si_log_chunk_shader *chunk = data;
struct si_screen *sscreen = chunk->ctx->screen;
si_dump_shader(sscreen, chunk->shader->selector->info.processor,
si_dump_shader(sscreen, chunk->processor,
chunk->shader, f);
}
@@ -100,18 +101,23 @@ static void si_dump_gfx_shader(struct si_context *ctx,
struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
chunk->ctx = ctx;
chunk->processor = state->cso->info.processor;
chunk->shader = current;
si_shader_selector_reference(ctx, &chunk->sel, current->selector);
u_log_chunk(log, &si_log_chunk_type_shader, chunk);
}
static void si_dump_compute_shader(const struct si_cs_shader_state *state,
static void si_dump_compute_shader(struct si_context *ctx,
struct u_log_context *log)
{
if (!state->program || state->program != state->emitted_program)
const struct si_cs_shader_state *state = &ctx->cs_shader_state;
if (!state->program)
return;
struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
chunk->ctx = ctx;
chunk->processor = PIPE_SHADER_COMPUTE;
chunk->shader = &state->program->shader;
si_compute_reference(&chunk->program, state->program);
u_log_chunk(log, &si_log_chunk_type_shader, chunk);
@@ -745,8 +751,7 @@ static void si_dump_gfx_descriptors(struct si_context *sctx,
static void si_dump_compute_descriptors(struct si_context *sctx,
struct u_log_context *log)
{
if (!sctx->cs_shader_state.program ||
sctx->cs_shader_state.program != sctx->cs_shader_state.emitted_program)
if (!sctx->cs_shader_state.program)
return;
si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, log);
@@ -1068,7 +1073,7 @@ void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
if (!log)
return;
si_dump_compute_shader(&sctx->cs_shader_state, log);
si_dump_compute_shader(sctx, log);
si_dump_compute_descriptors(sctx, log);
}