freedreno/ir3: use pipe_image_view's cpp

At least for PIPE_BUFFER, we could get the resource used as (for
example) R32F imageBuffer.  So using cpp=1 from the rsc is wrong.

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark
2018-06-07 15:44:28 -04:00
parent 9bb90a3255
commit 55d1a77c29

View File

@@ -660,9 +660,14 @@ emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v,
img = &si->si[index];
rsc = fd_resource(img->resource);
dims[off + 0] = rsc->cpp;
dims[off + 0] = util_format_get_blocksize(img->format);
if (img->resource->target != PIPE_BUFFER) {
unsigned lvl = img->u.tex.level;
/* note for 2d/cube/etc images, even if re-interpreted
* as a different color format, the pixel size should
* be the same, so use original dimensions for y and z
* stride:
*/
dims[off + 1] = rsc->slices[lvl].pitch * rsc->cpp;
dims[off + 2] = rsc->slices[lvl].size0;
}