freedreno/ir3: use pipe_image_view's cpp
At least for PIPE_BUFFER, we could get the resource used as (for example) R32F imageBuffer. So using cpp=1 from the rsc is wrong. Signed-off-by: Rob Clark <robdclark@gmail.com>
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@@ -660,9 +660,14 @@ emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v,
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img = &si->si[index];
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rsc = fd_resource(img->resource);
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dims[off + 0] = rsc->cpp;
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dims[off + 0] = util_format_get_blocksize(img->format);
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if (img->resource->target != PIPE_BUFFER) {
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unsigned lvl = img->u.tex.level;
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/* note for 2d/cube/etc images, even if re-interpreted
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* as a different color format, the pixel size should
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* be the same, so use original dimensions for y and z
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* stride:
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*/
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dims[off + 1] = rsc->slices[lvl].pitch * rsc->cpp;
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dims[off + 2] = rsc->slices[lvl].size0;
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}
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