i965: Move the type_size function declartaions to brw_nir.h

Signed-of-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Jason Ekstrand
2016-08-19 04:28:31 -07:00
parent 007d8a6d04
commit 555b22a446
2 changed files with 7 additions and 8 deletions

View File

@@ -23,15 +23,20 @@
#pragma once
#include "brw_context.h"
#include "brw_reg.h"
#include "brw_shader.h"
#include "compiler/nir/nir.h"
#include "brw_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
int type_size_scalar(const struct glsl_type *type);
int type_size_vec4(const struct glsl_type *type);
int type_size_dvec4(const struct glsl_type *type);
int type_size_vec4_times_4(const struct glsl_type *type);
int type_size_vs_input(const struct glsl_type *type);
static inline int
type_size_scalar_bytes(const struct glsl_type *type)
{

View File

@@ -291,12 +291,6 @@ bool brw_cs_precompile(struct gl_context *ctx,
GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
struct gl_linked_shader *brw_new_shader(gl_shader_stage stage);
int type_size_scalar(const struct glsl_type *type);
int type_size_vec4(const struct glsl_type *type);
int type_size_dvec4(const struct glsl_type *type);
int type_size_vec4_times_4(const struct glsl_type *type);
int type_size_vs_input(const struct glsl_type *type);
unsigned tesslevel_outer_components(GLenum tes_primitive_mode);
unsigned tesslevel_inner_components(GLenum tes_primitive_mode);
unsigned writemask_for_backwards_vector(unsigned mask);