i965: Move the type_size function declartaions to brw_nir.h
Signed-of-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@@ -23,15 +23,20 @@
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#pragma once
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#include "brw_context.h"
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#include "brw_reg.h"
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#include "brw_shader.h"
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#include "compiler/nir/nir.h"
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#include "brw_compiler.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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int type_size_scalar(const struct glsl_type *type);
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int type_size_vec4(const struct glsl_type *type);
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int type_size_dvec4(const struct glsl_type *type);
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int type_size_vec4_times_4(const struct glsl_type *type);
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int type_size_vs_input(const struct glsl_type *type);
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static inline int
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type_size_scalar_bytes(const struct glsl_type *type)
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{
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@@ -291,12 +291,6 @@ bool brw_cs_precompile(struct gl_context *ctx,
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GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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struct gl_linked_shader *brw_new_shader(gl_shader_stage stage);
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int type_size_scalar(const struct glsl_type *type);
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int type_size_vec4(const struct glsl_type *type);
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int type_size_dvec4(const struct glsl_type *type);
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int type_size_vec4_times_4(const struct glsl_type *type);
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int type_size_vs_input(const struct glsl_type *type);
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unsigned tesslevel_outer_components(GLenum tes_primitive_mode);
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unsigned tesslevel_inner_components(GLenum tes_primitive_mode);
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unsigned writemask_for_backwards_vector(unsigned mask);
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