glsl: Add support for default layout qualifiers for uniforms.
I ended up having to add rallocing of the ast_type_qualifier in order to avoid pulling in ast.h for glsl_parser_extras.h, because I wanted to track an ast_type_qualifier in the state. Fixes piglit ARB_uniform_buffer_object/row-major. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -338,6 +338,25 @@ enum {
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};
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};
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struct ast_type_qualifier {
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struct ast_type_qualifier {
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/* Callers of this ralloc-based new need not call delete. It's
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* easier to just ralloc_free 'ctx' (or any of its ancestors). */
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static void* operator new(size_t size, void *ctx)
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{
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void *node;
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node = rzalloc_size(ctx, size);
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assert(node != NULL);
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return node;
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}
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/* If the user *does* call delete, that's OK, we will just
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* ralloc_free in that case. */
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static void operator delete(void *table)
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{
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ralloc_free(table);
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}
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union {
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union {
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struct {
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struct {
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unsigned invariant:1;
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unsigned invariant:1;
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@@ -424,6 +443,10 @@ struct ast_type_qualifier {
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* returned string is undefined but not null.
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* returned string is undefined but not null.
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*/
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*/
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const char *interpolation_string() const;
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const char *interpolation_string() const;
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bool merge_qualifier(YYLTYPE *loc,
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_mesa_glsl_parse_state *state,
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ast_type_qualifier q);
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};
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};
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class ast_declarator_list;
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class ast_declarator_list;
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@@ -71,3 +71,48 @@ ast_type_qualifier::interpolation_string() const
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else
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else
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return NULL;
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return NULL;
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}
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}
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bool
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ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
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_mesa_glsl_parse_state *state,
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ast_type_qualifier q)
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{
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ast_type_qualifier ubo_mat_mask;
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ubo_mat_mask.flags.i = 0;
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ubo_mat_mask.flags.q.row_major = 1;
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ubo_mat_mask.flags.q.column_major = 1;
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ast_type_qualifier ubo_layout_mask;
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ubo_layout_mask.flags.i = 0;
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ubo_layout_mask.flags.q.std140 = 1;
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ubo_layout_mask.flags.q.packed = 1;
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ubo_layout_mask.flags.q.shared = 1;
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/* Uniform block layout qualifiers get to overwrite each
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* other (rightmost having priority), while all other
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* qualifiers currently don't allow duplicates.
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*/
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if ((this->flags.i & q.flags.i & ~(ubo_mat_mask.flags.i |
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ubo_layout_mask.flags.i)) != 0) {
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_mesa_glsl_error(loc, state,
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"duplicate layout qualifiers used\n");
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return false;
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}
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if ((q.flags.i & ubo_mat_mask.flags.i) != 0)
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this->flags.i &= ~ubo_mat_mask.flags.i;
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if ((q.flags.i & ubo_layout_mask.flags.i) != 0)
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this->flags.i &= ~ubo_layout_mask.flags.i;
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this->flags.i |= q.flags.i;
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if (q.flags.q.explicit_location)
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this->location = q.location;
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if (q.flags.q.explicit_index)
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this->index = q.index;
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return true;
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}
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@@ -1113,42 +1113,10 @@ layout_qualifier_id_list:
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layout_qualifier_id
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layout_qualifier_id
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| layout_qualifier_id_list ',' layout_qualifier_id
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| layout_qualifier_id_list ',' layout_qualifier_id
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{
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{
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ast_type_qualifier ubo_mat_mask;
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$$ = $1;
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ubo_mat_mask.flags.i = 0;
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if (!$$.merge_qualifier(& @3, state, $3)) {
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ubo_mat_mask.flags.q.row_major = 1;
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ubo_mat_mask.flags.q.column_major = 1;
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ast_type_qualifier ubo_layout_mask;
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ubo_layout_mask.flags.i = 0;
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ubo_layout_mask.flags.q.std140 = 1;
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ubo_layout_mask.flags.q.packed = 1;
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ubo_layout_mask.flags.q.shared = 1;
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/* Uniform block layout qualifiers get to overwrite each
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* other (rightmost having priority), while all other
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* qualifiers currently don't allow duplicates.
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*/
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if (($1.flags.i & $3.flags.i & ~(ubo_mat_mask.flags.i |
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ubo_layout_mask.flags.i)) != 0) {
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_mesa_glsl_error(& @3, state,
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"duplicate layout qualifiers used\n");
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YYERROR;
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YYERROR;
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}
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}
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$$ = $1;
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if (($3.flags.i & ubo_mat_mask.flags.i) != 0)
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$$.flags.i &= ~ubo_mat_mask.flags.i;
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if (($3.flags.i & ubo_layout_mask.flags.i) != 0)
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$$.flags.i &= ~ubo_layout_mask.flags.i;
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$$.flags.i |= $3.flags.i;
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if ($3.flags.q.explicit_location)
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$$.location = $3.location;
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if ($3.flags.q.explicit_index)
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$$.index = $3.index;
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}
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}
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;
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;
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@@ -1938,6 +1906,7 @@ external_declaration:
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function_definition { $$ = $1; }
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function_definition { $$ = $1; }
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| declaration { $$ = $1; }
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| declaration { $$ = $1; }
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| pragma_statement { $$ = NULL; }
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| pragma_statement { $$ = NULL; }
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| layout_defaults { $$ = NULL; }
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;
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;
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function_definition:
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function_definition:
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@@ -1958,14 +1927,18 @@ uniform_block:
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UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
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UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
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{
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{
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void *ctx = state;
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void *ctx = state;
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ast_type_qualifier no_qual;
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$$ = new(ctx) ast_uniform_block(*state->default_uniform_qualifier,
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memset(&no_qual, 0, sizeof(no_qual));
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$2, $4);
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$$ = new(ctx) ast_uniform_block(no_qual, $2, $4);
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}
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}
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| layout_qualifier UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
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| layout_qualifier UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
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{
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{
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void *ctx = state;
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void *ctx = state;
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$$ = new(ctx) ast_uniform_block($1, $3, $5);
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ast_type_qualifier qual = *state->default_uniform_qualifier;
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if (!qual.merge_qualifier(& @1, state, $1)) {
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YYERROR;
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}
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$$ = new(ctx) ast_uniform_block(qual, $3, $5);
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}
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}
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;
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;
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@@ -2019,3 +1992,12 @@ member_declaration:
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$$->declarations.push_degenerate_list_at_head(& $3->link);
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$$->declarations.push_degenerate_list_at_head(& $3->link);
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}
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}
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;
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;
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layout_defaults:
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layout_qualifier UNIFORM ';'
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{
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if (!state->default_uniform_qualifier->merge_qualifier(& @1, state,
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$1)) {
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YYERROR;
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}
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}
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@@ -107,6 +107,10 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
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if (ctx->Const.ForceGLSLExtensionsWarn)
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if (ctx->Const.ForceGLSLExtensionsWarn)
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_mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
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_mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
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this->default_uniform_qualifier = new(this) ast_type_qualifier();
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this->default_uniform_qualifier->flags.q.shared = 1;
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this->default_uniform_qualifier->flags.q.column_major = 1;
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}
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}
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const char *
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const char *
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@@ -91,6 +91,13 @@ struct _mesa_glsl_parse_state {
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const char *version_string;
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const char *version_string;
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enum _mesa_glsl_parser_targets target;
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enum _mesa_glsl_parser_targets target;
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/**
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* Default uniform layout qualifiers tracked during parsing.
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* Currently affects uniform blocks and uniform buffer variables in
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* those blocks.
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*/
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class ast_type_qualifier *default_uniform_qualifier;
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/**
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/**
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* Printable list of GLSL versions supported by the current context
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* Printable list of GLSL versions supported by the current context
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*
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*
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