d3d12: Fix unused local variable warning in release build

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8248>
This commit is contained in:
Jesse Natalie
2020-12-28 10:48:21 -08:00
committed by Marge Bot
parent 28f1f6fe56
commit 54dd7b1d35

View File

@@ -267,7 +267,7 @@ copy_subregion_no_barriers(struct d3d12_context *ctx,
const struct pipe_box *psrc_box,
unsigned mask)
{
struct d3d12_screen *screen = d3d12_screen(ctx->base.screen);
UNUSED struct d3d12_screen *screen = d3d12_screen(ctx->base.screen);
D3D12_TEXTURE_COPY_LOCATION src_loc, dst_loc;
unsigned src_z = psrc_box->z;