mesa: implement texture swizzling in swrast
And enable GL_EXT_texture_swizzle for software drivers.
This commit is contained in:
@@ -274,6 +274,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
|
||||
#if FEATURE_EXT_texture_sRGB
|
||||
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
|
||||
#endif
|
||||
ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
|
||||
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
|
||||
ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;
|
||||
ctx->Extensions.MESA_pack_invert = GL_TRUE;
|
||||
|
Reference in New Issue
Block a user