glsl: mark link_uniform_blocks_are_compatible() as static
Missed this when doing 6d1a59d15b
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Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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@@ -469,7 +469,7 @@ link_uniform_blocks(void *mem_ctx,
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_mesa_hash_table_destroy(block_hash, NULL);
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}
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bool
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static bool
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link_uniform_blocks_are_compatible(const gl_uniform_block *a,
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const gl_uniform_block *b)
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{
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