panfrost: Don't emit write_value jobs on Bifrost
As on Bifrost GPUs there's a different mechanism for reusing the tiler data structures. Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4505>
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@@ -25,6 +25,7 @@
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#include "pan_context.h"
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#include "pan_job.h"
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#include "pan_allocate.h"
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#include "panfrost-quirks.h"
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#include "util/bitset.h"
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/*
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@@ -171,8 +172,10 @@ panfrost_new_job(
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void
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panfrost_scoreboard_initialize_tiler(struct panfrost_batch *batch)
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{
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struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
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/* Check if we even need tiling */
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if (!batch->tiler_dep)
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if (dev->quirks & IS_BIFROST || !batch->tiler_dep)
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return;
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/* Okay, we do. Let's generate it. We'll need the job's polygon list
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