radv: force TCS stage for VS as LS compiled separately on GFX9+
When VS as LS is compiled separately on GFX9+, the stage/previous_stage must be VERTEX/TESS_CTRL. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27336>
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@@ -1580,6 +1580,13 @@ radv_postprocess_binary_config(struct radv_device *device, struct radv_shader_bi
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config->rsrc2 |= S_00B22C_USER_SGPR_MSB_GFX9(args->num_user_sgprs >> 5);
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}
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if (info->merged_shader_compiled_separately) {
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/* Update the stage for merged shaders compiled separately with ESO on GFX9+. */
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if (stage == MESA_SHADER_VERTEX && info->vs.as_ls) {
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stage = MESA_SHADER_TESS_CTRL;
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}
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}
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bool wgp_mode = radv_should_use_wgp_mode(device, stage, info);
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switch (stage) {
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@@ -456,6 +456,14 @@ declare_shader_args(const struct radv_device *device, const struct radv_graphics
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stage = MESA_SHADER_GEOMETRY;
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}
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if (info->merged_shader_compiled_separately) {
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/* Update the stage for merged shaders compiled separately with ESO on GFX9+. */
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if (stage == MESA_SHADER_VERTEX && info->vs.as_ls) {
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previous_stage = MESA_SHADER_VERTEX;
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stage = MESA_SHADER_TESS_CTRL;
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}
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}
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radv_init_shader_args(device, stage, args);
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if (gl_shader_stage_is_rt(stage)) {
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