added support for GL_ARB_draw_buffers

This commit is contained in:
Brian Paul
2004-10-02 16:39:09 +00:00
parent 289ffee2a0
commit 53f82c5aad
60 changed files with 2152 additions and 1816 deletions

View File

@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 6.2
* Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -45,6 +45,7 @@ static const struct {
int flag_offset;
} default_extensions[] = {
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
{ OFF, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_MESAX_half_float_pixel", F(ARB_half_float_pixel) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
@@ -166,6 +167,7 @@ void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_depth_texture = GL_TRUE;
ctx->Extensions.ARB_draw_buffers = GL_TRUE;
#if FEATURE_ARB_fragment_program
ctx->Extensions.ARB_fragment_program = GL_TRUE;
#endif
@@ -330,6 +332,22 @@ _mesa_enable_1_5_extensions(GLcontext *ctx)
}
/**
* Enable all OpenGL 2.0 features and extensions.
* A convenience function to be called by drivers.
*/
void
_mesa_enable_2_0_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_draw_buffers = GL_TRUE;
ctx->Extensions.ARB_point_sprite = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
/* Also, shading language */
}
/**
* Either enable or disable the named extension.
*/