scons: Get glsl2 and glcpp programs building correctly.

This commit is contained in:
José Fonseca
2011-03-04 13:11:49 +00:00
parent 12d17bcadf
commit 5378983417

View File

@@ -30,7 +30,7 @@ glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
sources = [
glsl_sources = [
glcpp_lexer,
glcpp_parser[0],
'glcpp/pp.c',
@@ -98,19 +98,23 @@ sources = [
'strtod.c',
]
if env['msvc']:
env.Prepend(CPPPATH = ['#/src/getopt'])
env.PrependUnique(LIBS = [getopt])
main_obj = env.StaticObject('main.cpp')
mesa_objs = env.StaticObject([
'#src/mesa/program/hash_table.c',
'#src/mesa/program/symbol_table.c',
])
if env['crosscompile'] and env['platform'] != 'embedded':
Import('builtin_glsl_function')
else:
if env['msvc']:
env.Prepend(CPPPATH = ['#/src/getopt'])
env.PrependUnique(LIBS = [getopt])
builtin_compiler = env.Program(
target = 'builtin_compiler',
source = sources + ['main.cpp', 'builtin_stubs.cpp',
'#src/mesa/program/hash_table.c',
'#src/mesa/program/symbol_table.c'],
source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs,
)
# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
@@ -132,11 +136,11 @@ else:
Return()
sources += builtin_glsl_function
glsl_sources += builtin_glsl_function
glsl = env.ConvenienceLibrary(
target = 'glsl',
source = sources,
source = glsl_sources,
)
# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
@@ -145,9 +149,6 @@ env.Depends(glsl, glsl_parser)
Export('glsl')
# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa
Return()
env = env.Clone()
if env['platform'] == 'windows':
@@ -157,14 +158,14 @@ if env['platform'] == 'windows':
env.Prepend(LIBS = [glsl])
env.Program(
glsl2 = env.Program(
target = 'glsl2',
source = [
'main.cpp',
]
source = main_obj + mesa_objs,
)
env.Alias('glsl2', glsl2)
env.Program(
target = 'glcpp',
source = ['glcpp/glcpp.c'],
glcpp = env.Program(
target = 'glcpp/glcpp',
source = ['glcpp/glcpp.c'] + mesa_objs,
)
env.Alias('glcpp', glcpp)