llvmpipe: bump LP_MAX_THREADS to 32
On my ppc64le machine with 32 hardware threads, this speeds up OpenArena (1920x1200) from 7.2 fps to 8.1 fps. Reviewed-by: Emma Anholt <emma@anholt.net> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18415>
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@@ -8,7 +8,7 @@ The Gallium llvmpipe driver is a software rasterizer that uses LLVM to
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do runtime code generation. Shaders, point/line/triangle rasterization
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do runtime code generation. Shaders, point/line/triangle rasterization
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and vertex processing are implemented with LLVM IR which is translated
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and vertex processing are implemented with LLVM IR which is translated
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to x86, x86-64, or ppc64le machine code. Also, the driver is
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to x86, x86-64, or ppc64le machine code. Also, the driver is
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multithreaded to take advantage of multiple CPU cores (up to 8 at this
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multithreaded to take advantage of multiple CPU cores (up to 32 at this
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time). It's the fastest software rasterizer for Mesa.
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time). It's the fastest software rasterizer for Mesa.
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Requirements
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Requirements
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@@ -66,7 +66,7 @@
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#define LP_MAX_SAMPLES 4
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#define LP_MAX_SAMPLES 4
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#define LP_MAX_THREADS 16
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#define LP_MAX_THREADS 32
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/**
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/**
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