mesa: Apply MSVC portability fixes from Alan Hourihane.
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@@ -904,14 +904,14 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
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*/
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if (alpha_shift || rgb_shift) {
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if (rgb_shift == alpha_shift) {
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shift = register_scalar_const(p, 1<<rgb_shift);
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shift = register_scalar_const(p, (GLfloat)(1<<rgb_shift));
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}
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else {
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shift = register_const4f(p,
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1<<rgb_shift,
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1<<rgb_shift,
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1<<rgb_shift,
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1<<alpha_shift);
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(GLfloat)(1<<rgb_shift),
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(GLfloat)(1<<rgb_shift),
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(GLfloat)(1<<rgb_shift),
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(GLfloat)(1<<alpha_shift));
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}
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return emit_arith( p, OPCODE_MUL, dest, WRITEMASK_XYZW,
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saturate, out, shift, undef );
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