bring 4.0.1 info into trunk

This commit is contained in:
Brian Paul
2001-12-18 14:08:23 +00:00
parent 30f51ae067
commit 530da27edb
3 changed files with 58 additions and 5 deletions

22
docs/RELNOTES-4.0.1 Normal file
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@@ -0,0 +1,22 @@
Mesa 4.0.1 release notes
December 17, 2001
PLEASE READ!!!!
Introduction
------------
Mesa uses an even/odd version number scheme like the Linux kernel.
Odd numbered versions (such as 3.3) designate new developmental releases.
Even numbered versions (such as 3.4) designate stable releases.
Mesa 4.0.1 only contains bug fixes since version 4.0.
See the docs/VERSIONS file for the list of bug fixes.
----------------------------------------------------------------------
$Id: RELNOTES-4.0.1,v 1.2 2001/12/18 14:08:23 brianp Exp $

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Mesa 4.1 release notes
<month>, <day>, <year>
<month>, <day>, 2002
PLEASE READ!!!!
@@ -18,6 +18,10 @@ Odd numbered versions (such as 4.1) designate new developmental releases.
New Features in Mesa 4.1
------------------------
GL_NV_vertex_program
NVIDIA's vertex programming extension
GL_ARB_window_pos
This is the ARB-approved version of GL_MESA_window_pos
@@ -29,7 +33,6 @@ GL_ARB_depth_texture
This is used by GL_ARB_shadow
GL_ARB_shadow
Shadow mapping with depth textures.
This is the ARB-approved version of GL_SGIX_shadow.
@@ -39,6 +42,5 @@ GL_ARB_shadow_ambient
This is the ARB-approved version of GL_SGIX_shadow_ambient.
----------------------------------------------------------------------
$Id: RELNOTES-4.1,v 1.2 2001/12/14 03:14:49 brianp Exp $
$Id: RELNOTES-4.1,v 1.3 2001/12/18 14:08:24 brianp Exp $

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$Id: VERSIONS,v 1.75 2001/12/14 03:16:06 brianp Exp $
$Id: VERSIONS,v 1.76 2001/12/18 14:08:23 brianp Exp $
Mesa Version History
@@ -899,8 +899,37 @@ Mesa Version History
- fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
4.0.1 December 17, 2001
New:
- better sub-pixel sample positions for AA triangles (Ray Tice)
- slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
Bug fixes:
- added missing break statements in glGet*() for multisample cases
- fixed uninitialized hash table mutex bug (display lists / texobjs)
- fixed bad teximage error check conditional (bug 476846)
- fixed demos readtex.c compilation problem on Windows (Karl Schultz)
- added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
- silence some compiler warnings (gcc 2.96)
- enable the #define GL_VERSION_1_3 in GL/gl.h
- added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
- fixed glu.h typedef problem found with MSDev 6.0
- build libGL.so with -Bsymbolic (fixes bug found with Chromium)
- added missing 'const' to glXGetContextIDEXT() in glxext.h
- fixed a few glXGetProcAddress() errors (texture compression, etc)
- fixed start index bug in compiled vertex arrays (Keith)
- fixed compilation problems in src/SPARC/glapi_sparc.S
- fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
- use glXGetProcAddressARB in GLUT to avoid extension linking problems
- provoking vertex of flat-shaded, color-index triangles was wrong
- fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
- glTexParameter didn't flush the vertex buffer (Ray Tice)
- feedback attributes for glDraw/CopyPixels and glBitmap were wrong
- fixed bug in normal length caching (ParaView lighting bug)
4.1 Month, ??, 2002
New:
- GL_NV_vertex_program extension
- GL_ARB_window_pos extension
- GL_ARB_depth_texture extension
- GL_ARB_shadow extension