bring 4.0.1 info into trunk
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docs/RELNOTES-4.0.1
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docs/RELNOTES-4.0.1
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Mesa 4.0.1 release notes
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December 17, 2001
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PLEASE READ!!!!
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Introduction
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------------
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Mesa uses an even/odd version number scheme like the Linux kernel.
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Odd numbered versions (such as 3.3) designate new developmental releases.
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Even numbered versions (such as 3.4) designate stable releases.
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Mesa 4.0.1 only contains bug fixes since version 4.0.
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See the docs/VERSIONS file for the list of bug fixes.
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----------------------------------------------------------------------
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$Id: RELNOTES-4.0.1,v 1.2 2001/12/18 14:08:23 brianp Exp $
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@@ -1,7 +1,7 @@
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Mesa 4.1 release notes
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<month>, <day>, <year>
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<month>, <day>, 2002
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PLEASE READ!!!!
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@@ -18,6 +18,10 @@ Odd numbered versions (such as 4.1) designate new developmental releases.
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New Features in Mesa 4.1
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------------------------
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GL_NV_vertex_program
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NVIDIA's vertex programming extension
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GL_ARB_window_pos
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This is the ARB-approved version of GL_MESA_window_pos
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@@ -29,7 +33,6 @@ GL_ARB_depth_texture
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This is used by GL_ARB_shadow
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GL_ARB_shadow
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Shadow mapping with depth textures.
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This is the ARB-approved version of GL_SGIX_shadow.
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@@ -39,6 +42,5 @@ GL_ARB_shadow_ambient
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This is the ARB-approved version of GL_SGIX_shadow_ambient.
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----------------------------------------------------------------------
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$Id: RELNOTES-4.1,v 1.2 2001/12/14 03:14:49 brianp Exp $
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$Id: RELNOTES-4.1,v 1.3 2001/12/18 14:08:24 brianp Exp $
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@@ -1,4 +1,4 @@
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$Id: VERSIONS,v 1.75 2001/12/14 03:16:06 brianp Exp $
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$Id: VERSIONS,v 1.76 2001/12/18 14:08:23 brianp Exp $
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Mesa Version History
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@@ -899,8 +899,37 @@ Mesa Version History
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- fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
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4.0.1 December 17, 2001
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New:
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- better sub-pixel sample positions for AA triangles (Ray Tice)
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- slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
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Bug fixes:
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- added missing break statements in glGet*() for multisample cases
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- fixed uninitialized hash table mutex bug (display lists / texobjs)
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- fixed bad teximage error check conditional (bug 476846)
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- fixed demos readtex.c compilation problem on Windows (Karl Schultz)
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- added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
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- silence some compiler warnings (gcc 2.96)
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- enable the #define GL_VERSION_1_3 in GL/gl.h
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- added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
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- fixed glu.h typedef problem found with MSDev 6.0
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- build libGL.so with -Bsymbolic (fixes bug found with Chromium)
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- added missing 'const' to glXGetContextIDEXT() in glxext.h
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- fixed a few glXGetProcAddress() errors (texture compression, etc)
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- fixed start index bug in compiled vertex arrays (Keith)
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- fixed compilation problems in src/SPARC/glapi_sparc.S
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- fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
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- use glXGetProcAddressARB in GLUT to avoid extension linking problems
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- provoking vertex of flat-shaded, color-index triangles was wrong
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- fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
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- glTexParameter didn't flush the vertex buffer (Ray Tice)
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- feedback attributes for glDraw/CopyPixels and glBitmap were wrong
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- fixed bug in normal length caching (ParaView lighting bug)
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4.1 Month, ??, 2002
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New:
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- GL_NV_vertex_program extension
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- GL_ARB_window_pos extension
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- GL_ARB_depth_texture extension
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- GL_ARB_shadow extension
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