mesa: stop hiding remaining query parameters from OpenGL compat

I managed to miss these two in my last pass at this.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2018-06-20 10:16:20 +10:00
parent 9f77a9729e
commit 52e3ef2400

View File

@@ -975,17 +975,13 @@ descriptor=[
# GL_ARB_sparse_buffer
[ "SPARSE_BUFFER_PAGE_SIZE_ARB", "CONTEXT_INT(Const.SparseBufferPageSize), extra_ARB_sparse_buffer" ],
]},
# Enums restricted to OpenGL Core profile
{ "apis": ["GL_CORE"], "params": [
# GL_ARB_shader_subroutine
[ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), NO_EXTRA" ],
[ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), NO_EXTRA" ],
# GL_ARB_indirect_parameters
[ "PARAMETER_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_indirect_parameters" ],
]}
]},
]