fix bug on GL_VERTEX_PROGRAM_TWO_SIDE path
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@@ -109,7 +109,7 @@ static void update_raster_state( struct st_context *st )
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* GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs (when
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* GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here.
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*/
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if (ctx->VertexProgram._Enabled) {
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if (ctx->VertexProgram._Current) {
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raster.light_twoside = ctx->VertexProgram.TwoSideEnabled;
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}
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else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
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