util/disk_cache: use a helper to compute cache keys
This will allow to hash additional data into the cache keys or even change the hashing algorithm easily, should we decide to do so. v2: don't try to compute key (and crash) if cache is disabled Signed-off-by: Grazvydas Ignotas <notasas@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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Timothy Arceri

parent
021c87fa24
commit
529a767041
@@ -1331,7 +1331,7 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
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ralloc_asprintf_append(&buf, "%s: %s\n",
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_mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
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}
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_mesa_sha1_compute(buf, strlen(buf), prog->data->sha1);
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disk_cache_compute_key(cache, buf, strlen(buf), prog->data->sha1);
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ralloc_free(buf);
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size_t size;
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