mesa: remove FEATURE_ARB_shader_objects and related defines.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Oliver McFadden
2012-09-11 10:09:18 +03:00
parent 7ada8d371e
commit 528f48432e
10 changed files with 1 additions and 54 deletions

View File

@@ -171,10 +171,8 @@ validate_shader_target(const struct gl_context *ctx, GLenum type)
return ctx->Extensions.ARB_fragment_shader;
case GL_VERTEX_SHADER:
return ctx->Extensions.ARB_vertex_shader;
#if FEATURE_ARB_geometry_shader4
case GL_GEOMETRY_SHADER_ARB:
return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_geometry_shader4;
#endif
default:
return false;
}
@@ -478,12 +476,10 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
|| _mesa_is_gles3(ctx);
#endif
#if FEATURE_ARB_geometry_shader4
/* Are geometry shaders available in this context?
*/
const bool has_gs =
_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_geometry_shader4;
#endif
/* Are uniform buffer objects available in this context?
*/
@@ -555,7 +551,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
*params = shProg->TransformFeedback.BufferMode;
return;
#endif
#if FEATURE_ARB_geometry_shader4
case GL_GEOMETRY_VERTICES_OUT_ARB:
if (!has_gs)
break;
@@ -571,7 +566,6 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
break;
*params = shProg->Geom.OutputType;
return;
#endif
case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: {
unsigned i;
GLint max_len = 0;
@@ -863,7 +857,6 @@ use_shader_program(struct gl_context *ctx, GLenum type,
shProg = NULL;
}
break;
#if FEATURE_ARB_geometry_shader4
case GL_GEOMETRY_SHADER_ARB:
target = &ctx->Shader.CurrentGeometryProgram;
if ((shProg == NULL)
@@ -871,7 +864,6 @@ use_shader_program(struct gl_context *ctx, GLenum type,
shProg = NULL;
}
break;
#endif
case GL_FRAGMENT_SHADER:
target = &ctx->Shader.CurrentFragmentProgram;
if ((shProg == NULL)
@@ -894,11 +886,9 @@ use_shader_program(struct gl_context *ctx, GLenum type,
case GL_VERTEX_SHADER:
/* Empty for now. */
break;
#if FEATURE_ARB_geometry_shader4
case GL_GEOMETRY_SHADER_ARB:
/* Empty for now. */
break;
#endif
case GL_FRAGMENT_SHADER:
if (*target == ctx->Shader._CurrentFragmentProgram) {
_mesa_reference_shader_program(ctx,
@@ -1521,8 +1511,6 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
#endif /* FEATURE_ES2 */
#if FEATURE_ARB_geometry_shader4
void GLAPIENTRY
_mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value)
{
@@ -1584,8 +1572,6 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value)
}
}
#endif
void
_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg)
@@ -1745,9 +1731,7 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
#if FEATURE_ARB_geometry_shader4
SET_ProgramParameteriARB(exec, _mesa_ProgramParameteriARB);
#endif
SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT);
SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);