glsl/ir: add param index to variable.

We have a requirement to store the index into the mesa parameterlist
for uniforms. Up until now we've overwritten var->data.location with
this info. However this then stops us accessing UniformStorage,
which is needed to do proper dereferencing.

Add a new variable to ir_variable to store this value in, and change
the two uses to use it correctly.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2016-02-08 11:09:29 +10:00
parent 53739fddc6
commit 52801766a0
3 changed files with 11 additions and 4 deletions

View File

@@ -863,6 +863,14 @@ public:
*/
int location;
/**
* for glsl->tgsi/mesa IR we need to store the index into the
* parameters for uniforms, initially the code overloaded location
* but this causes problems with indirect samplers and AoA.
* This is assigned in _mesa_generate_parameters_list_for_uniforms.
*/
int param_index;
/**
* Vertex stream output identifier.
*/