Just additional comments.

This commit is contained in:
Brian Paul
2005-08-31 21:38:53 +00:00
parent 36603539cc
commit 527835977a
3 changed files with 27 additions and 1 deletions

View File

@@ -433,6 +433,11 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
* output, but fragment programs can now have several distinct color
* outputs (see GL_ARB_draw_buffers). This function sets the state
* for one such color output.
* \param ctx current context
* \param output which fragment program output
* \param buffer buffer to write to (like GL_LEFT)
* \param destMask BUFFER_* bitmask
* (like BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT).
*/
static void
set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, GLuint destMask)
@@ -457,6 +462,14 @@ set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, GLuint destMask)
/**
* Helper routine used by _mesa_DrawBuffer, _mesa_DrawBuffersARB and
* _mesa_PopAttrib to set drawbuffer state.
* All error checking will have been done prior to calling this function
* so nothing should go wrong at this point.
* \param ctx current context
* \param n number of color outputs to set
* \param buffers array[n] of colorbuffer names, like GL_LEFT.
* \param destMask array[n] of BUFFER_* bitmasks which correspond to the
* colorbuffer names. (i.e. GL_FRONT_AND_BACK =>
* BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT).
*/
void
_mesa_drawbuffers(GLcontext *ctx, GLsizei n, const GLenum *buffers,