aco: rework vertex fetching a bit
This will make it easier to skip unused channels at the start and to split unaligned loads on GFX10. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3086>
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@@ -472,6 +472,7 @@ formats = [("pseudo", [Format.PSEUDO], 'Pseudo_instruction', list(itertools.prod
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("smem", [Format.SMEM], 'SMEM_instruction', [(0, 4), (0, 3), (1, 0), (1, 3), (1, 2), (0, 0)]),
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("ds", [Format.DS], 'DS_instruction', [(1, 1), (1, 2), (0, 3), (0, 4)]),
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("mubuf", [Format.MUBUF], 'MUBUF_instruction', [(0, 4), (1, 3)]),
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("mtbuf", [Format.MTBUF], 'MTBUF_instruction', [(0, 4), (1, 3)]),
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("mimg", [Format.MIMG], 'MIMG_instruction', [(0, 4), (1, 3), (0, 3), (1, 2)]), #TODO(pendingchaos): less shapes?
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("exp", [Format.EXP], 'Export_instruction', [(0, 4)]),
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("branch", [Format.PSEUDO_BRANCH], 'Pseudo_branch_instruction', itertools.product([0], [0, 1])),
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