added a few OpenGL 2.0 tokens (temporary)

This commit is contained in:
Brian Paul
2005-01-16 19:40:15 +00:00
parent 169a723d2b
commit 5255044c00

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@@ -2254,6 +2254,14 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
* XXX temporary - remove when glext.h is updated
*/
#ifndef GL_VERSION_2_0
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
GLAPI void GLAPIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
GLAPI void GLAPIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
GLAPI void GLAPIENTRY glStencilMaskSeparate (GLenum, GLuint);