loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback

It's not very usable since in the rare, but definitely existing case that
we don't have a current context, it will return NULL.

Presumably it will always be safe to use the dri screen the drawable was
created with for operations on that drawable.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Thomas Hellstrom
2017-08-11 09:57:51 +02:00
parent 934511d1f3
commit 5198e48a0d
4 changed files with 1 additions and 35 deletions

View File

@@ -75,17 +75,6 @@ egl_dri3_get_dri_context(struct loader_dri3_drawable *draw)
return dri2_ctx->dri_context; return dri2_ctx->dri_context;
} }
static __DRIscreen *
egl_dri3_get_dri_screen(struct loader_dri3_drawable *draw)
{
_EGLContext *ctx = _eglGetCurrentContext();
struct dri2_egl_context *dri2_ctx;
if (!ctx)
return NULL;
dri2_ctx = dri2_egl_context(ctx);
return dri2_egl_display(dri2_ctx->base.Resource.Display)->dri_screen;
}
static void static void
egl_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags) egl_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
{ {
@@ -99,7 +88,6 @@ static const struct loader_dri3_vtable egl_dri3_vtable = {
.set_drawable_size = egl_dri3_set_drawable_size, .set_drawable_size = egl_dri3_set_drawable_size,
.in_current_context = egl_dri3_in_current_context, .in_current_context = egl_dri3_in_current_context,
.get_dri_context = egl_dri3_get_dri_context, .get_dri_context = egl_dri3_get_dri_context,
.get_dri_screen = egl_dri3_get_dri_screen,
.flush_drawable = egl_dri3_flush_drawable, .flush_drawable = egl_dri3_flush_drawable,
.show_fps = NULL, .show_fps = NULL,
}; };

View File

@@ -116,16 +116,6 @@ glx_dri3_get_dri_context(struct loader_dri3_drawable *draw)
return (gc != &dummyContext) ? dri3Ctx->driContext : NULL; return (gc != &dummyContext) ? dri3Ctx->driContext : NULL;
} }
static __DRIscreen *
glx_dri3_get_dri_screen(struct loader_dri3_drawable *draw)
{
struct glx_context *gc = __glXGetCurrentContext();
struct dri3_context *pcp = (struct dri3_context *) gc;
struct dri3_screen *psc = (struct dri3_screen *) pcp->base.psc;
return (gc != &dummyContext && psc) ? psc->driScreen : NULL;
}
static void static void
glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags) glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
{ {
@@ -160,7 +150,6 @@ static const struct loader_dri3_vtable glx_dri3_vtable = {
.set_drawable_size = glx_dri3_set_drawable_size, .set_drawable_size = glx_dri3_set_drawable_size,
.in_current_context = glx_dri3_in_current_context, .in_current_context = glx_dri3_in_current_context,
.get_dri_context = glx_dri3_get_dri_context, .get_dri_context = glx_dri3_get_dri_context,
.get_dri_screen = glx_dri3_get_dri_screen,
.flush_drawable = glx_dri3_flush_drawable, .flush_drawable = glx_dri3_flush_drawable,
.show_fps = glx_dri3_show_fps, .show_fps = glx_dri3_show_fps,
}; };

View File

@@ -1116,7 +1116,6 @@ dri3_get_pixmap_buffer(__DRIdrawable *driDrawable, unsigned int format,
xcb_sync_fence_t sync_fence; xcb_sync_fence_t sync_fence;
struct xshmfence *shm_fence; struct xshmfence *shm_fence;
int fence_fd; int fence_fd;
__DRIscreen *cur_screen;
if (buffer) if (buffer)
return buffer; return buffer;
@@ -1147,17 +1146,8 @@ dri3_get_pixmap_buffer(__DRIdrawable *driDrawable, unsigned int format,
if (!bp_reply) if (!bp_reply)
goto no_image; goto no_image;
/* Get the currently-bound screen or revert to using the drawable's screen if
* no contexts are currently bound. The latter case is at least necessary for
* obs-studio, when using Window Capture (Xcomposite) as a Source.
*/
cur_screen = draw->vtable->get_dri_screen(draw);
if (!cur_screen) {
cur_screen = draw->dri_screen;
}
buffer->image = loader_dri3_create_image(draw->conn, bp_reply, format, buffer->image = loader_dri3_create_image(draw->conn, bp_reply, format,
cur_screen, draw->ext->image, draw->dri_screen, draw->ext->image,
buffer); buffer);
if (!buffer->image) if (!buffer->image)
goto no_image; goto no_image;

View File

@@ -100,7 +100,6 @@ struct loader_dri3_vtable {
void (*set_drawable_size)(struct loader_dri3_drawable *, int, int); void (*set_drawable_size)(struct loader_dri3_drawable *, int, int);
bool (*in_current_context)(struct loader_dri3_drawable *); bool (*in_current_context)(struct loader_dri3_drawable *);
__DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *); __DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *);
__DRIscreen *(*get_dri_screen)(struct loader_dri3_drawable *);
void (*flush_drawable)(struct loader_dri3_drawable *, unsigned); void (*flush_drawable)(struct loader_dri3_drawable *, unsigned);
void (*show_fps)(struct loader_dri3_drawable *, uint64_t); void (*show_fps)(struct loader_dri3_drawable *, uint64_t);
}; };