anv/blit2d: Inline meta_emit_blit2d

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
This commit is contained in:
Jason Ekstrand
2016-03-30 11:51:50 -07:00
parent b0a6cfb9b4
commit 5187ab05b8

View File

@@ -129,190 +129,6 @@ create_iview(struct anv_cmd_buffer *cmd_buffer,
}, cmd_buffer, img_o, usage);
}
static void
meta_emit_blit2d(struct anv_cmd_buffer *cmd_buffer,
struct anv_image_view *src_iview,
uint32_t src_pitch,
VkOffset3D src_offset,
struct anv_image_view *dest_iview,
VkOffset3D dest_offset,
VkExtent3D extent)
{
struct anv_device *device = cmd_buffer->device;
struct blit_vb_data {
float pos[2];
float tex_coord[3];
} *vb_data;
unsigned vb_size = sizeof(struct anv_vue_header) + 3 * sizeof(*vb_data);
struct anv_state vb_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
memset(vb_state.map, 0, sizeof(struct anv_vue_header));
vb_data = vb_state.map + sizeof(struct anv_vue_header);
vb_data[0] = (struct blit_vb_data) {
.pos = {
dest_offset.x + extent.width,
dest_offset.y + extent.height,
},
.tex_coord = {
src_offset.x + extent.width,
src_offset.y + extent.height,
src_pitch,
},
};
vb_data[1] = (struct blit_vb_data) {
.pos = {
dest_offset.x,
dest_offset.y + extent.height,
},
.tex_coord = {
src_offset.x,
src_offset.y + extent.height,
src_pitch,
},
};
vb_data[2] = (struct blit_vb_data) {
.pos = {
dest_offset.x,
dest_offset.y,
},
.tex_coord = {
src_offset.x,
src_offset.y,
src_pitch,
},
};
anv_state_clflush(vb_state);
struct anv_buffer vertex_buffer = {
.device = device,
.size = vb_size,
.bo = &device->dynamic_state_block_pool.bo,
.offset = vb_state.offset,
};
anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
(VkBuffer[]) {
anv_buffer_to_handle(&vertex_buffer),
anv_buffer_to_handle(&vertex_buffer)
},
(VkDeviceSize[]) {
0,
sizeof(struct anv_vue_header),
});
VkDescriptorPool desc_pool;
anv_CreateDescriptorPool(anv_device_to_handle(device),
&(const VkDescriptorPoolCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = NULL,
.flags = 0,
.maxSets = 1,
.poolSizeCount = 1,
.pPoolSizes = (VkDescriptorPoolSize[]) {
{
.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.descriptorCount = 1
},
}
}, &cmd_buffer->pool->alloc, &desc_pool);
VkDescriptorSet set;
anv_AllocateDescriptorSets(anv_device_to_handle(device),
&(VkDescriptorSetAllocateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.descriptorPool = desc_pool,
.descriptorSetCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layout
}, &set);
anv_UpdateDescriptorSets(anv_device_to_handle(device),
1, /* writeCount */
(VkWriteDescriptorSet[]) {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = set,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.pImageInfo = (VkDescriptorImageInfo[]) {
{
.sampler = NULL,
.imageView = anv_image_view_to_handle(src_iview),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
},
}
}
}, 0, NULL);
VkFramebuffer fb;
anv_CreateFramebuffer(anv_device_to_handle(device),
&(VkFramebufferCreateInfo) {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = (VkImageView[]) {
anv_image_view_to_handle(dest_iview),
},
.width = dest_iview->extent.width,
.height = dest_iview->extent.height,
.layers = 1
}, &cmd_buffer->pool->alloc, &fb);
ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = device->meta_state.blit2d.render_pass,
.framebuffer = fb,
.renderArea = {
.offset = { dest_offset.x, dest_offset.y },
.extent = { extent.width, extent.height },
},
.clearValueCount = 0,
.pClearValues = NULL,
}, VK_SUBPASS_CONTENTS_INLINE);
VkPipeline pipeline = device->meta_state.blit2d.pipeline_2d_src;
if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(pipeline)) {
anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
}
anv_CmdSetViewport(anv_cmd_buffer_to_handle(cmd_buffer), 0, 1,
&(VkViewport) {
.x = 0.0f,
.y = 0.0f,
.width = dest_iview->extent.width,
.height = dest_iview->extent.height,
.minDepth = 0.0f,
.maxDepth = 1.0f,
});
anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_GRAPHICS,
device->meta_state.blit2d.pipeline_layout, 0, 1,
&set, 0, NULL);
ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
/* At the point where we emit the draw call, all data from the
* descriptor sets, etc. has been used. We are free to delete it.
*/
anv_DestroyDescriptorPool(anv_device_to_handle(device),
desc_pool, &cmd_buffer->pool->alloc);
anv_DestroyFramebuffer(anv_device_to_handle(device), fb,
&cmd_buffer->pool->alloc);
}
void
anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
struct anv_meta_saved_state *save)
@@ -335,6 +151,7 @@ anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
unsigned num_rects,
struct anv_meta_blit2d_rect *rects)
{
struct anv_device *device = cmd_buffer->device;
VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
VkImageUsageFlags src_usage = VK_IMAGE_USAGE_SAMPLED_BIT;
VkImageUsageFlags dst_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
@@ -347,13 +164,175 @@ anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
create_iview(cmd_buffer, src, &rects[r], src_usage, &src_img, &src_iview);
create_iview(cmd_buffer, dst, &rects[r], dst_usage, &dst_img, &dst_iview);
/* Perform blit */
meta_emit_blit2d(cmd_buffer,
&src_iview, src->pitch,
(VkOffset3D){rects[r].src_x, rects[r].src_y, 0},
&dst_iview,
(VkOffset3D){rects[r].dst_x, rects[r].dst_y, 0},
(VkExtent3D){rects[r].width, rects[r].height, 1});
struct blit_vb_data {
float pos[2];
float tex_coord[3];
} *vb_data;
unsigned vb_size = sizeof(struct anv_vue_header) + 3 * sizeof(*vb_data);
struct anv_state vb_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
memset(vb_state.map, 0, sizeof(struct anv_vue_header));
vb_data = vb_state.map + sizeof(struct anv_vue_header);
vb_data[0] = (struct blit_vb_data) {
.pos = {
rects[r].dst_x + rects[r].width,
rects[r].dst_y + rects[r].height,
},
.tex_coord = {
rects[r].src_x + rects[r].width,
rects[r].src_y + rects[r].height,
src->pitch,
},
};
vb_data[1] = (struct blit_vb_data) {
.pos = {
rects[r].dst_x,
rects[r].dst_y + rects[r].height,
},
.tex_coord = {
rects[r].src_x,
rects[r].src_y + rects[r].height,
src->pitch,
},
};
vb_data[2] = (struct blit_vb_data) {
.pos = {
rects[r].dst_x,
rects[r].dst_y,
},
.tex_coord = {
rects[r].src_x,
rects[r].src_y,
src->pitch,
},
};
anv_state_clflush(vb_state);
struct anv_buffer vertex_buffer = {
.device = device,
.size = vb_size,
.bo = &device->dynamic_state_block_pool.bo,
.offset = vb_state.offset,
};
anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
(VkBuffer[]) {
anv_buffer_to_handle(&vertex_buffer),
anv_buffer_to_handle(&vertex_buffer)
},
(VkDeviceSize[]) {
0,
sizeof(struct anv_vue_header),
});
VkDescriptorPool desc_pool;
anv_CreateDescriptorPool(vk_device,
&(const VkDescriptorPoolCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = NULL,
.flags = 0,
.maxSets = 1,
.poolSizeCount = 1,
.pPoolSizes = (VkDescriptorPoolSize[]) {
{
.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.descriptorCount = 1
},
}
}, &cmd_buffer->pool->alloc, &desc_pool);
VkDescriptorSet set;
anv_AllocateDescriptorSets(vk_device,
&(VkDescriptorSetAllocateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.descriptorPool = desc_pool,
.descriptorSetCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layout
}, &set);
anv_UpdateDescriptorSets(vk_device,
1, /* writeCount */
(VkWriteDescriptorSet[]) {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = set,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.pImageInfo = (VkDescriptorImageInfo[]) {
{
.sampler = NULL,
.imageView = anv_image_view_to_handle(&src_iview),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
},
}
}
}, 0, NULL);
VkFramebuffer fb;
anv_CreateFramebuffer(vk_device,
&(VkFramebufferCreateInfo) {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = (VkImageView[]) {
anv_image_view_to_handle(&dst_iview),
},
.width = dst_iview.extent.width,
.height = dst_iview.extent.height,
.layers = 1
}, &cmd_buffer->pool->alloc, &fb);
ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = device->meta_state.blit2d.render_pass,
.framebuffer = fb,
.renderArea = {
.offset = { rects[r].dst_x, rects[r].dst_y, },
.extent = { rects[r].width, rects[r].height },
},
.clearValueCount = 0,
.pClearValues = NULL,
}, VK_SUBPASS_CONTENTS_INLINE);
VkPipeline pipeline = device->meta_state.blit2d.pipeline_2d_src;
if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(pipeline)) {
anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
}
anv_CmdSetViewport(anv_cmd_buffer_to_handle(cmd_buffer), 0, 1,
&(VkViewport) {
.x = 0.0f,
.y = 0.0f,
.width = dst_iview.extent.width,
.height = dst_iview.extent.height,
.minDepth = 0.0f,
.maxDepth = 1.0f,
});
anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_GRAPHICS,
device->meta_state.blit2d.pipeline_layout, 0, 1,
&set, 0, NULL);
ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
/* At the point where we emit the draw call, all data from the
* descriptor sets, etc. has been used. We are free to delete it.
*/
anv_DestroyDescriptorPool(vk_device, desc_pool, &cmd_buffer->pool->alloc);
anv_DestroyFramebuffer(vk_device, fb, &cmd_buffer->pool->alloc);
anv_DestroyImage(vk_device, src_img, &cmd_buffer->pool->alloc);
anv_DestroyImage(vk_device, dst_img, &cmd_buffer->pool->alloc);