st/mesa: additional debug code (disabled)
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@@ -303,6 +303,26 @@ st_translate_vertex_program(struct st_context *st,
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outputMapping = defaultOutputMapping;
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}
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#if 0 /* debug */
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{
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GLuint i;
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printf("outputMapping? %d\n", outputMapping ? 1 : 0);
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if (outputMapping) {
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printf("attr -> slot\n");
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for (i = 0; i < 16; i++) {
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printf(" %2d %3d\n", i, outputMapping[i]);
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}
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}
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printf("slot sem_name sem_index\n");
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for (i = 0; i < vs_num_outputs; i++) {
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printf(" %2d %d %d\n",
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i,
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vs_output_semantic_name[i],
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vs_output_semantic_index[i]);
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}
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}
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#endif
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/* free old shader state, if any */
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if (stvp->state.tokens) {
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_mesa_free((void *) stvp->state.tokens);
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