st/mesa: additional debug code (disabled)

This commit is contained in:
Brian Paul
2009-06-11 09:48:38 -06:00
parent 1cd0afffc9
commit 509d9eb686

View File

@@ -303,6 +303,26 @@ st_translate_vertex_program(struct st_context *st,
outputMapping = defaultOutputMapping;
}
#if 0 /* debug */
{
GLuint i;
printf("outputMapping? %d\n", outputMapping ? 1 : 0);
if (outputMapping) {
printf("attr -> slot\n");
for (i = 0; i < 16; i++) {
printf(" %2d %3d\n", i, outputMapping[i]);
}
}
printf("slot sem_name sem_index\n");
for (i = 0; i < vs_num_outputs; i++) {
printf(" %2d %d %d\n",
i,
vs_output_semantic_name[i],
vs_output_semantic_index[i]);
}
}
#endif
/* free old shader state, if any */
if (stvp->state.tokens) {
_mesa_free((void *) stvp->state.tokens);