added NULL parameter checking to API functions

This commit is contained in:
Brian Paul
2000-08-03 14:03:17 +00:00
parent ddf69f247f
commit 507d83e4cc

View File

@@ -1,4 +1,4 @@
/* $Id: texobj.c,v 1.25 2000/08/02 20:16:03 brianp Exp $ */
/* $Id: texobj.c,v 1.26 2000/08/03 14:03:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -398,6 +398,8 @@ _mesa_GenTextures( GLsizei n, GLuint *texName )
return;
}
if (!texName)
return;
/*
* This must be atomic (generation and allocation of texture IDs)
@@ -434,6 +436,9 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName)
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDeleteTextures");
if (!texName)
return;
for (i=0;i<n;i++) {
struct gl_texture_object *t;
if (texName[i]>0) {
@@ -617,6 +622,9 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
return;
}
if (!priorities)
return;
for (i = 0; i < n; i++) {
if (texName[i] > 0) {
struct gl_texture_object *t = (struct gl_texture_object *)
@@ -650,6 +658,9 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
return GL_FALSE;
}
if (!texName || !residences)
return GL_FALSE;
for (i = 0; i < n; i++) {
struct gl_texture_object *t;
if (texName[i] == 0) {