glsl: rename Makefile.sources' _SOURCES variables
automake uses variables named *_SOURCES. Reviewed-by: Eric Anholt <eric@anholt.net> Tested-by: Eric Anholt <eric@anholt.net> Signed-off-by: Matt Turner <mattst88@gmail.com>
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@@ -34,9 +34,9 @@ include $(LOCAL_PATH)/Makefile.sources
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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$(LIBGLCPP_SOURCES) \
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$(LIBGLSL_SOURCES) \
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$(LIBGLSL_CXX_SOURCES)
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$(LIBGLCPP_FILES) \
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$(LIBGLSL_FILES) \
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$(LIBGLSL_CXX_FILES)
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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@@ -55,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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$(LIBGLCPP_SOURCES) \
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$(LIBGLSL_SOURCES) \
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$(LIBGLSL_CXX_SOURCES) \
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$(BUILTIN_COMPILER_CXX_SOURCES) \
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$(GLSL_COMPILER_CXX_SOURCES)
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$(LIBGLCPP_FILES) \
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$(LIBGLSL_FILES) \
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$(LIBGLSL_CXX_FILES) \
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$(BUILTIN_COMPILER_CXX_FILES) \
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$(GLSL_COMPILER_CXX_FILES)
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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@@ -82,7 +82,7 @@ include $(BUILD_HOST_EXECUTABLE)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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$(GLSL_COMPILER_CXX_SOURCES)
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$(GLSL_COMPILER_CXX_FILES)
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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@@ -10,20 +10,20 @@ LIBNAME = glsl
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include Makefile.sources
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GLCPP_SOURCES = \
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$(LIBGLCPP_GENERATED_SOURCES) \
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$(LIBGLCPP_SOURCES) \
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$(LIBGLCPP_GENERATED_FILES) \
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$(LIBGLCPP_FILES) \
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ralloc.c \
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glcpp/glcpp.c
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C_SOURCES = \
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$(LIBGLCPP_GENERATED_SOURCES) \
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$(LIBGLCPP_SOURCES) \
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$(LIBGLSL_SOURCES)
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$(LIBGLCPP_GENERATED_FILES) \
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$(LIBGLCPP_FILES) \
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$(LIBGLSL_FILES)
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# common sources for builtin_compiler and libglsl
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CXX_SOURCES = \
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$(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
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$(LIBGLSL_CXX_SOURCES)
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$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
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$(LIBGLSL_CXX_FILES)
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LIBS = \
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$(TOP)/src/glsl/libglsl.a
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@@ -34,7 +34,7 @@ GLSL2_C_SOURCES = \
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../mesa/program/hash_table.c \
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../mesa/program/symbol_table.c
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GLSL2_CXX_SOURCES = \
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$(GLSL_COMPILER_CXX_SOURCES)
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$(GLSL_COMPILER_CXX_FILES)
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GLSL2_OBJECTS = \
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$(GLSL2_C_SOURCES:.c=.o) \
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@@ -2,20 +2,20 @@
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# libglcpp
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LIBGLCPP_SOURCES := \
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LIBGLCPP_FILES := \
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glcpp/pp.c
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LIBGLCPP_GENERATED_SOURCES := \
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LIBGLCPP_GENERATED_FILES := \
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glcpp/glcpp-lex.c \
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glcpp/glcpp-parse.c
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# libglsl
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LIBGLSL_SOURCES := \
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LIBGLSL_FILES := \
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strtod.c \
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ralloc.c
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LIBGLSL_CXX_SOURCES := \
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LIBGLSL_CXX_FILES := \
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ast_expr.cpp \
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ast_function.cpp \
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ast_to_hir.cpp \
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@@ -82,7 +82,7 @@ LIBGLSL_CXX_SOURCES := \
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# glsl_compiler
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GLSL_COMPILER_CXX_SOURCES := \
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GLSL_COMPILER_CXX_FILES := \
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standalone_scaffolding.cpp \
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main.cpp
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@@ -92,14 +92,14 @@ GLSL_COMPILER_CXX_SOURCES := \
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# For this to work, a dummy version of builtin_function.cpp,
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# builtin_stubs.cpp, is used.
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BUILTIN_COMPILER_CXX_SOURCES := \
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BUILTIN_COMPILER_CXX_FILES := \
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builtin_stubs.cpp
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BUILTIN_COMPILER_GENERATED_CXX_SOURCES := \
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BUILTIN_COMPILER_GENERATED_CXX_FILES := \
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glsl_lexer.cpp \
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glsl_parser.cpp
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# libglsl generated sources
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LIBGLSL_GENERATED_CXX_SOURCES := \
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$(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
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LIBGLSL_GENERATED_CXX_FILES := \
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$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
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builtin_function.cpp
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@@ -42,7 +42,7 @@ glsl_sources = [
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source_lists = env.ParseSourceList('Makefile.sources')
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# add non-generated sources
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for l in ('LIBGLCPP_SOURCES', 'LIBGLSL_SOURCES', 'LIBGLSL_CXX_SOURCES'):
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for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES', 'LIBGLSL_CXX_FILES'):
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glsl_sources += source_lists[l]
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if env['msvc']:
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@@ -57,7 +57,7 @@ else:
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env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
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env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
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compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_SOURCES'])
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compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
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mesa_objs = env.StaticObject([
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'hash_table.c',
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@@ -69,7 +69,7 @@ else:
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builtin_compiler = env.Program(
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target = 'builtin_compiler',
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source = compiler_objs + glsl_sources + \
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source_lists['BUILTIN_COMPILER_CXX_SOURCES'],
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source_lists['BUILTIN_COMPILER_CXX_FILES'],
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)
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# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
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