intel/fs,vec4: Drop support for shader time
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
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@@ -42,10 +42,9 @@ public:
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const nir_shader *shader,
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void *mem_ctx,
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bool no_spills,
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int shader_time_index,
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bool debug_enabled) :
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vec4_gs_visitor(comp, log_data, c, prog_data, shader, mem_ctx, no_spills,
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shader_time_index, debug_enabled)
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debug_enabled)
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{
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}
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