intel/fs,vec4: Drop support for shader time

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
This commit is contained in:
Jason Ekstrand
2021-12-03 21:55:56 -06:00
committed by Marge Bot
parent 8f3c100d61
commit 4fa58d27a5
36 changed files with 37 additions and 439 deletions

View File

@@ -97,14 +97,12 @@ public:
struct brw_stage_prog_data *prog_data,
const nir_shader *shader,
unsigned dispatch_width,
int shader_time_index,
bool debug_enabled);
fs_visitor(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
struct brw_gs_compile *gs_compile,
struct brw_gs_prog_data *prog_data,
const nir_shader *shader,
int shader_time_index,
bool debug_enabled);
void init();
~fs_visitor();
@@ -336,12 +334,6 @@ public:
void emit_barrier();
void emit_shader_time_begin();
void emit_shader_time_end();
void SHADER_TIME_ADD(const brw::fs_builder &bld,
int shader_time_subindex,
fs_reg value);
fs_reg get_timestamp(const brw::fs_builder &bld);
fs_reg interp_reg(int location, int channel);
@@ -431,8 +423,6 @@ public:
const unsigned dispatch_width; /**< 8, 16 or 32 */
unsigned max_dispatch_width;
int shader_time_index;
struct shader_stats shader_stats;
brw::fs_builder bld;
@@ -553,11 +543,6 @@ private:
struct brw_reg x,
struct brw_reg y);
void generate_shader_time_add(fs_inst *inst,
struct brw_reg payload,
struct brw_reg offset,
struct brw_reg value);
void generate_mov_indirect(fs_inst *inst,
struct brw_reg dst,
struct brw_reg reg,