intel/fs,vec4: Drop support for shader time
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
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8f3c100d61
commit
4fa58d27a5
@@ -1552,7 +1552,7 @@ iris_compile_tcs(struct iris_screen *screen,
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char *error_str = NULL;
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const unsigned *program =
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brw_compile_tcs(compiler, dbg, mem_ctx, &brw_key, tcs_prog_data,
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nir, -1, NULL, &error_str);
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nir, NULL, &error_str);
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if (program == NULL) {
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dbg_printf("Failed to compile control shader: %s\n", error_str);
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ralloc_free(mem_ctx);
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@@ -1710,7 +1710,7 @@ iris_compile_tes(struct iris_screen *screen,
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char *error_str = NULL;
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const unsigned *program =
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brw_compile_tes(compiler, dbg, mem_ctx, &brw_key, &input_vue_map,
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tes_prog_data, nir, -1, NULL, &error_str);
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tes_prog_data, nir, NULL, &error_str);
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if (program == NULL) {
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dbg_printf("Failed to compile evaluation shader: %s\n", error_str);
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ralloc_free(mem_ctx);
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@@ -1844,7 +1844,7 @@ iris_compile_gs(struct iris_screen *screen,
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char *error_str = NULL;
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const unsigned *program =
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brw_compile_gs(compiler, dbg, mem_ctx, &brw_key, gs_prog_data,
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nir, -1, NULL, &error_str);
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nir, NULL, &error_str);
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if (program == NULL) {
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dbg_printf("Failed to compile geometry shader: %s\n", error_str);
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ralloc_free(mem_ctx);
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