mesa: Remove support for NV_vertex_program's special attributes aliasing
Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -87,18 +87,6 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
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return arrayObj->_Enabled & VERT_BIT_FF_ALL;
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}
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/** Returns the bitmask of all enabled arrays in nv shader mode.
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*
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* In nv shader mode, the nv generic arrays take precedence over
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* the legacy arrays.
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*/
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static inline GLbitfield64
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_mesa_array_object_get_enabled_nv(const struct gl_array_object *arrayObj)
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{
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GLbitfield64 enabled = arrayObj->_Enabled;
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return enabled & ~(VERT_BIT_FF_NVALIAS & (enabled >> VERT_ATTRIB_GENERIC0));
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}
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/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
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*
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* In arb/glsl shader mode all the fixed function and the arb/glsl generic
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