gallium: remove redundant size from the constant buffer
reuse the size of the actual buffer
This commit is contained in:
@@ -535,13 +535,13 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
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*/
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if (buf) {
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void *mapped;
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if (buf->size &&
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if (buf->buffer && buf->buffer->size &&
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(mapped = ws->buffer_map(ws, buf->buffer,
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PIPE_BUFFER_USAGE_CPU_READ))) {
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memcpy(i915->current.constants[shader], mapped, buf->size);
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memcpy(i915->current.constants[shader], mapped, buf->buffer->size);
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ws->buffer_unmap(ws, buf->buffer);
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i915->current.num_user_constants[shader]
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= buf->size / (4 * sizeof(float));
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= buf->buffer->size / (4 * sizeof(float));
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}
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else {
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i915->current.num_user_constants[shader] = 0;
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@@ -257,13 +257,13 @@ static void upload_constant_buffer(struct brw_context *brw)
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if (brw->vs.prog_data->num_consts) {
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/* map the vertex constant buffer and copy to curbe: */
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void *data = ws->buffer_map(ws, cbuffer->buffer, 0);
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/* FIXME: this is wrong. the cbuffer->size currently
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/* FIXME: this is wrong. the cbuffer->buffer->size currently
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* represents size of consts + immediates. so if we'll
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* have both we'll copy over the end of the buffer
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* with the subsequent memcpy */
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memcpy(&buf[offset], data, cbuffer->size);
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memcpy(&buf[offset], data, cbuffer->buffer->size);
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ws->buffer_unmap(ws, cbuffer->buffer);
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offset += cbuffer->size;
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offset += cbuffer->buffer->size;
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}
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/*immediates*/
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if (brw->vs.prog_data->num_imm) {
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@@ -467,11 +467,12 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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if (buf) {
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void *mapped;
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if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
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if (buf->buffer && buf->buffer->size &&
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(mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
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{
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memcpy(nv10->constbuf[shader], mapped, buf->size);
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memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
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nv10->constbuf_nr[shader] =
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buf->size / (4 * sizeof(float));
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buf->buffer->size / (4 * sizeof(float));
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ws->buffer_unmap(ws, buf->buffer);
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}
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}
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@@ -460,11 +460,12 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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if (buf) {
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void *mapped;
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if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
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if (buf->buffer && buf->buffer->size &&
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(mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
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{
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memcpy(nv20->constbuf[shader], mapped, buf->size);
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memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
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nv20->constbuf_nr[shader] =
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buf->size / (4 * sizeof(float));
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buf->buffer->size / (4 * sizeof(float));
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ws->buffer_unmap(ws, buf->buffer);
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}
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}
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@@ -592,7 +592,7 @@ nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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struct nv30_context *nv30 = nv30_context(pipe);
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nv30->constbuf[shader] = buf->buffer;
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nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
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nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
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if (shader == PIPE_SHADER_VERTEX) {
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nv30->dirty |= NV30_NEW_VERTPROG;
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@@ -607,7 +607,7 @@ nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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struct nv40_context *nv40 = nv40_context(pipe);
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nv40->constbuf[shader] = buf->buffer;
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nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
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nv40->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
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if (shader == PIPE_SHADER_VERTEX) {
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nv40->dirty |= NV40_NEW_VERTPROG;
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@@ -49,14 +49,14 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
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struct pipe_winsys *ws = sp->pipe.winsys;
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uint i;
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for (i = 0; i < PIPE_SHADER_TYPES; i++) {
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if (sp->constants[i].size)
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if (sp->constants[i].buffer && sp->constants[i].buffer->size)
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sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
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PIPE_BUFFER_USAGE_CPU_READ);
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}
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draw_set_mapped_constant_buffer(sp->draw,
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sp->mapped_constants[PIPE_SHADER_VERTEX],
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sp->constants[PIPE_SHADER_VERTEX].size);
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sp->constants[PIPE_SHADER_VERTEX].buffer->size);
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}
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static void
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@@ -73,7 +73,7 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
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draw_set_mapped_constant_buffer(sp->draw, NULL, 0);
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for (i = 0; i < 2; i++) {
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if (sp->constants[i].size)
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if (sp->constants[i].buffer && sp->constants[i].buffer->size)
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ws->buffer_unmap(ws, sp->constants[i].buffer);
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sp->mapped_constants[i] = NULL;
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}
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@@ -155,7 +155,6 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
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winsys_buffer_reference(ws,
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&softpipe->constants[shader].buffer,
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buf ? buf->buffer : NULL);
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softpipe->constants[shader].size = buf ? buf->size : 0;
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softpipe->dirty |= SP_NEW_CONSTANTS;
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}
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@@ -223,7 +223,6 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
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trace_dump_struct_begin("pipe_constant_buffer");
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trace_dump_member(ptr, state, buffer);
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trace_dump_member(uint, state, size);
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trace_dump_struct_end();
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}
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@@ -162,7 +162,6 @@ struct pipe_clip_state
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struct pipe_constant_buffer
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{
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struct pipe_buffer *buffer;
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unsigned size; /** in bytes (XXX: redundant!) */
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};
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@@ -92,8 +92,6 @@ void st_upload_constants( struct st_context *st,
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pipe_buffer_unmap(pipe->screen, cbuf->buffer);
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}
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cbuf->size = paramBytes;
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st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf);
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}
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else {
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