gallium: remove redundant size from the constant buffer

reuse the size of the actual buffer
This commit is contained in:
Zack Rusin
2009-01-26 15:22:53 -05:00
parent d6888e811d
commit 4f5308bdcb
11 changed files with 19 additions and 22 deletions

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@@ -535,13 +535,13 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
*/ */
if (buf) { if (buf) {
void *mapped; void *mapped;
if (buf->size && if (buf->buffer && buf->buffer->size &&
(mapped = ws->buffer_map(ws, buf->buffer, (mapped = ws->buffer_map(ws, buf->buffer,
PIPE_BUFFER_USAGE_CPU_READ))) { PIPE_BUFFER_USAGE_CPU_READ))) {
memcpy(i915->current.constants[shader], mapped, buf->size); memcpy(i915->current.constants[shader], mapped, buf->buffer->size);
ws->buffer_unmap(ws, buf->buffer); ws->buffer_unmap(ws, buf->buffer);
i915->current.num_user_constants[shader] i915->current.num_user_constants[shader]
= buf->size / (4 * sizeof(float)); = buf->buffer->size / (4 * sizeof(float));
} }
else { else {
i915->current.num_user_constants[shader] = 0; i915->current.num_user_constants[shader] = 0;

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@@ -257,13 +257,13 @@ static void upload_constant_buffer(struct brw_context *brw)
if (brw->vs.prog_data->num_consts) { if (brw->vs.prog_data->num_consts) {
/* map the vertex constant buffer and copy to curbe: */ /* map the vertex constant buffer and copy to curbe: */
void *data = ws->buffer_map(ws, cbuffer->buffer, 0); void *data = ws->buffer_map(ws, cbuffer->buffer, 0);
/* FIXME: this is wrong. the cbuffer->size currently /* FIXME: this is wrong. the cbuffer->buffer->size currently
* represents size of consts + immediates. so if we'll * represents size of consts + immediates. so if we'll
* have both we'll copy over the end of the buffer * have both we'll copy over the end of the buffer
* with the subsequent memcpy */ * with the subsequent memcpy */
memcpy(&buf[offset], data, cbuffer->size); memcpy(&buf[offset], data, cbuffer->buffer->size);
ws->buffer_unmap(ws, cbuffer->buffer); ws->buffer_unmap(ws, cbuffer->buffer);
offset += cbuffer->size; offset += cbuffer->buffer->size;
} }
/*immediates*/ /*immediates*/
if (brw->vs.prog_data->num_imm) { if (brw->vs.prog_data->num_imm) {

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@@ -467,11 +467,12 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) { if (buf) {
void *mapped; void *mapped;
if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) if (buf->buffer && buf->buffer->size &&
(mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{ {
memcpy(nv10->constbuf[shader], mapped, buf->size); memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
nv10->constbuf_nr[shader] = nv10->constbuf_nr[shader] =
buf->size / (4 * sizeof(float)); buf->buffer->size / (4 * sizeof(float));
ws->buffer_unmap(ws, buf->buffer); ws->buffer_unmap(ws, buf->buffer);
} }
} }

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@@ -460,11 +460,12 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) { if (buf) {
void *mapped; void *mapped;
if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) if (buf->buffer && buf->buffer->size &&
(mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{ {
memcpy(nv20->constbuf[shader], mapped, buf->size); memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
nv20->constbuf_nr[shader] = nv20->constbuf_nr[shader] =
buf->size / (4 * sizeof(float)); buf->buffer->size / (4 * sizeof(float));
ws->buffer_unmap(ws, buf->buffer); ws->buffer_unmap(ws, buf->buffer);
} }
} }

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@@ -592,7 +592,7 @@ nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct nv30_context *nv30 = nv30_context(pipe); struct nv30_context *nv30 = nv30_context(pipe);
nv30->constbuf[shader] = buf->buffer; nv30->constbuf[shader] = buf->buffer;
nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) { if (shader == PIPE_SHADER_VERTEX) {
nv30->dirty |= NV30_NEW_VERTPROG; nv30->dirty |= NV30_NEW_VERTPROG;

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@@ -607,7 +607,7 @@ nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct nv40_context *nv40 = nv40_context(pipe); struct nv40_context *nv40 = nv40_context(pipe);
nv40->constbuf[shader] = buf->buffer; nv40->constbuf[shader] = buf->buffer;
nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); nv40->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) { if (shader == PIPE_SHADER_VERTEX) {
nv40->dirty |= NV40_NEW_VERTPROG; nv40->dirty |= NV40_NEW_VERTPROG;

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@@ -49,14 +49,14 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
struct pipe_winsys *ws = sp->pipe.winsys; struct pipe_winsys *ws = sp->pipe.winsys;
uint i; uint i;
for (i = 0; i < PIPE_SHADER_TYPES; i++) { for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i].size) if (sp->constants[i].buffer && sp->constants[i].buffer->size)
sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ); PIPE_BUFFER_USAGE_CPU_READ);
} }
draw_set_mapped_constant_buffer(sp->draw, draw_set_mapped_constant_buffer(sp->draw,
sp->mapped_constants[PIPE_SHADER_VERTEX], sp->mapped_constants[PIPE_SHADER_VERTEX],
sp->constants[PIPE_SHADER_VERTEX].size); sp->constants[PIPE_SHADER_VERTEX].buffer->size);
} }
static void static void
@@ -73,7 +73,7 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
draw_set_mapped_constant_buffer(sp->draw, NULL, 0); draw_set_mapped_constant_buffer(sp->draw, NULL, 0);
for (i = 0; i < 2; i++) { for (i = 0; i < 2; i++) {
if (sp->constants[i].size) if (sp->constants[i].buffer && sp->constants[i].buffer->size)
ws->buffer_unmap(ws, sp->constants[i].buffer); ws->buffer_unmap(ws, sp->constants[i].buffer);
sp->mapped_constants[i] = NULL; sp->mapped_constants[i] = NULL;
} }

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@@ -155,7 +155,6 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
winsys_buffer_reference(ws, winsys_buffer_reference(ws,
&softpipe->constants[shader].buffer, &softpipe->constants[shader].buffer,
buf ? buf->buffer : NULL); buf ? buf->buffer : NULL);
softpipe->constants[shader].size = buf ? buf->size : 0;
softpipe->dirty |= SP_NEW_CONSTANTS; softpipe->dirty |= SP_NEW_CONSTANTS;
} }

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@@ -223,7 +223,6 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
trace_dump_struct_begin("pipe_constant_buffer"); trace_dump_struct_begin("pipe_constant_buffer");
trace_dump_member(ptr, state, buffer); trace_dump_member(ptr, state, buffer);
trace_dump_member(uint, state, size);
trace_dump_struct_end(); trace_dump_struct_end();
} }

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@@ -162,7 +162,6 @@ struct pipe_clip_state
struct pipe_constant_buffer struct pipe_constant_buffer
{ {
struct pipe_buffer *buffer; struct pipe_buffer *buffer;
unsigned size; /** in bytes (XXX: redundant!) */
}; };

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@@ -92,8 +92,6 @@ void st_upload_constants( struct st_context *st,
pipe_buffer_unmap(pipe->screen, cbuf->buffer); pipe_buffer_unmap(pipe->screen, cbuf->buffer);
} }
cbuf->size = paramBytes;
st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf); st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf);
} }
else { else {