radv: use CLEAR_STATE for initializing some registers

Based on RadeonSI.

This improves some Vulkan demos by +1% to +3%.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Samuel Pitoiset
2017-10-05 15:51:20 +02:00
parent 65dcff7a26
commit 4f42ea4dcf

View File

@@ -332,14 +332,24 @@ si_emit_config(struct radv_physical_device *physical_device,
{
int i;
/* Only SI can disable CLEAR_STATE for now. */
assert(physical_device->has_clear_state ||
physical_device->rad_info.chip_class == SI);
radeon_emit(cs, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
radeon_emit(cs, CONTEXT_CONTROL_LOAD_ENABLE(1));
radeon_emit(cs, CONTEXT_CONTROL_SHADOW_ENABLE(1));
if (physical_device->has_clear_state) {
radeon_emit(cs, PKT3(PKT3_CLEAR_STATE, 1, 0));
radeon_emit(cs, 0);
}
if (physical_device->rad_info.chip_class <= VI)
si_set_raster_config(physical_device, cs);
radeon_set_context_reg(cs, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
if (!physical_device->has_clear_state)
radeon_set_context_reg(cs, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
/* FIXME calculate these values somehow ??? */
@@ -348,15 +358,14 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_context_reg(cs, R_028A58_VGT_ES_PER_GS, 0x40);
}
if (!physical_device->has_clear_state) {
radeon_set_context_reg(cs, R_028A5C_VGT_GS_PER_VS, 0x2);
radeon_set_context_reg(cs, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
radeon_set_context_reg(cs, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
radeon_set_context_reg(cs, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
}
radeon_set_context_reg(cs, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
if (physical_device->rad_info.chip_class >= GFX9)
radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF, 0);
if (!physical_device->has_clear_state)
radeon_set_context_reg(cs, R_028AB8_VGT_VTX_CNT_EN, 0x0);
if (physical_device->rad_info.chip_class < CIK)
radeon_set_config_reg(cs, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
@@ -365,30 +374,43 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_context_reg(cs, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
radeon_set_context_reg(cs, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
if (!physical_device->has_clear_state)
radeon_set_context_reg(cs, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
for (i = 0; i < 16; i++) {
radeon_set_context_reg(cs, R_0282D0_PA_SC_VPORT_ZMIN_0 + i*8, 0);
radeon_set_context_reg(cs, R_0282D4_PA_SC_VPORT_ZMAX_0 + i*8, fui(1.0));
}
radeon_set_context_reg(cs, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
radeon_set_context_reg(cs, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
/* CLEAR_STATE doesn't clear these correctly on certain generations.
* I don't know why. Deduced by trial and error.
*/
if (physical_device->rad_info.chip_class <= CIK) {
radeon_set_context_reg(cs, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
radeon_set_context_reg(cs, R_028204_PA_SC_WINDOW_SCISSOR_TL,
S_028204_WINDOW_OFFSET_DISABLE(1));
radeon_set_context_reg(cs, R_028240_PA_SC_GENERIC_SCISSOR_TL,
S_028240_WINDOW_OFFSET_DISABLE(1));
radeon_set_context_reg(cs, R_028244_PA_SC_GENERIC_SCISSOR_BR,
S_028244_BR_X(16384) | S_028244_BR_Y(16384));
radeon_set_context_reg(cs, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
radeon_set_context_reg(cs, R_028034_PA_SC_SCREEN_SCISSOR_BR,
S_028034_BR_X(16384) | S_028034_BR_Y(16384));
}
if (!physical_device->has_clear_state) {
for (i = 0; i < 16; i++) {
radeon_set_context_reg(cs, R_0282D0_PA_SC_VPORT_ZMIN_0 + i*8, 0);
radeon_set_context_reg(cs, R_0282D4_PA_SC_VPORT_ZMAX_0 + i*8, fui(1.0));
}
}
if (!physical_device->has_clear_state) {
radeon_set_context_reg(cs, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
radeon_set_context_reg(cs, R_028230_PA_SC_EDGERULE, 0xAAAAAAAA);
/* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
radeon_set_context_reg(cs, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
radeon_set_context_reg(cs, R_028820_PA_CL_NANINF_CNTL, 0);
radeon_set_context_reg(cs, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
radeon_set_context_reg(cs, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
radeon_set_context_reg(cs, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
}
radeon_set_context_reg(cs, R_02800C_DB_RENDER_OVERRIDE,
S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE));
@@ -398,6 +420,11 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_uconfig_reg(cs, R_030924_VGT_MIN_VTX_INDX, 0);
radeon_set_uconfig_reg(cs, R_030928_VGT_INDX_OFFSET, 0);
} else {
/* These registers, when written, also overwrite the
* CLEAR_STATE context, so we can't rely on CLEAR_STATE setting
* them. It would be an issue if there was another UMD
* changing them.
*/
radeon_set_context_reg(cs, R_028400_VGT_MAX_VTX_INDX, ~0);
radeon_set_context_reg(cs, R_028404_VGT_MIN_VTX_INDX, 0);
radeon_set_context_reg(cs, R_028408_VGT_INDX_OFFSET, 0);
@@ -448,9 +475,6 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_context_reg(cs, R_028424_CB_DCC_CONTROL,
S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
S_028424_OVERWRITE_COMBINER_WATERMARK(4));
if (physical_device->rad_info.family < CHIP_POLARIS10)
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
radeon_set_context_reg(cs, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(32) |
S_028B50_ACCUM_TRI(11) |
@@ -463,14 +487,11 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_context_reg(cs, R_028B50_VGT_TESS_DISTRIBUTION,
vgt_tess_distribution);
} else {
} else if (!physical_device->has_clear_state) {
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
radeon_set_context_reg(cs, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
}
if (physical_device->has_rbplus)
radeon_set_context_reg(cs, R_028C40_PA_SC_SHADER_CONTROL, 0);
if (physical_device->rad_info.chip_class >= GFX9) {
unsigned num_se = physical_device->rad_info.max_se;
unsigned pc_lines = 0;
@@ -488,10 +509,6 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_context_reg(cs, R_028060_DB_DFSM_CONTROL,
S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF));
radeon_set_context_reg(cs, R_028064_DB_RENDER_FILTER, 0);
/* TODO: We can use this to disable RBs for rendering to GART: */
radeon_set_context_reg(cs, R_02835C_PA_SC_TILE_STEERING_OVERRIDE, 0);
radeon_set_context_reg(cs, R_02883C_PA_SU_OVER_RASTERIZATION_CNTL, 0);
/* TODO: Enable the binner: */
radeon_set_context_reg(cs, R_028C44_PA_SC_BINNER_CNTL_0,
S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) |