glsl: fix recording of variables for XFB in TCS shaders
This is purely for conformance, since it's not actually possible to do XFB on TCS output varyings. However we do have to make sure we record the names correctly, and this removes an extra level of array-ness from the names in question. Fixes KHR-GL45.tessellation_shader.single.xfb_captures_data_from_correct_stage v2: Add comment to the new program_resource_visitor::process function. (Ilia Mirkin) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108457 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: 19.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:

committed by
Jose Maria Casanova Crespo

parent
bf1f49482d
commit
4eec3a2a36
@@ -2124,9 +2124,11 @@ class tfeedback_candidate_generator : public program_resource_visitor
|
||||
{
|
||||
public:
|
||||
tfeedback_candidate_generator(void *mem_ctx,
|
||||
hash_table *tfeedback_candidates)
|
||||
hash_table *tfeedback_candidates,
|
||||
gl_shader_stage stage)
|
||||
: mem_ctx(mem_ctx),
|
||||
tfeedback_candidates(tfeedback_candidates),
|
||||
stage(stage),
|
||||
toplevel_var(NULL),
|
||||
varying_floats(0)
|
||||
{
|
||||
@@ -2136,10 +2138,17 @@ public:
|
||||
{
|
||||
/* All named varying interface blocks should be flattened by now */
|
||||
assert(!var->is_interface_instance());
|
||||
assert(var->data.mode == ir_var_shader_out);
|
||||
|
||||
this->toplevel_var = var;
|
||||
this->varying_floats = 0;
|
||||
program_resource_visitor::process(var, false);
|
||||
const glsl_type *t =
|
||||
var->data.from_named_ifc_block ? var->get_interface_type() : var->type;
|
||||
if (!var->data.patch && stage == MESA_SHADER_TESS_CTRL) {
|
||||
assert(t->is_array());
|
||||
t = t->fields.array;
|
||||
}
|
||||
program_resource_visitor::process(var, t, false);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -2173,6 +2182,8 @@ private:
|
||||
*/
|
||||
hash_table * const tfeedback_candidates;
|
||||
|
||||
gl_shader_stage stage;
|
||||
|
||||
/**
|
||||
* Pointer to the toplevel variable that is being traversed.
|
||||
*/
|
||||
@@ -2503,7 +2514,7 @@ assign_varying_locations(struct gl_context *ctx,
|
||||
producer->Stage == MESA_SHADER_GEOMETRY));
|
||||
|
||||
if (num_tfeedback_decls > 0) {
|
||||
tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates);
|
||||
tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates, producer->Stage);
|
||||
/* From OpenGL 4.6 (Core Profile) spec, section 11.1.2.1
|
||||
* ("Vertex Shader Variables / Output Variables")
|
||||
*
|
||||
|
Reference in New Issue
Block a user