nir_builder: Return a new builder from nir_builder_init_simple_shader().

It's a little inline function, so we can just RAII it for better
ergonomics.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
This commit is contained in:
Eric Anholt
2020-10-26 10:44:53 -07:00
parent 1aa1c1aec2
commit 4e9328e3b6
38 changed files with 87 additions and 150 deletions

View File

@@ -1475,9 +1475,8 @@ brw_nir_create_passthrough_tcs(void *mem_ctx, const struct brw_compiler *compile
const nir_shader_compiler_options *options,
const struct brw_tcs_prog_key *key)
{
nir_builder b;
nir_builder_init_simple_shader(&b, mem_ctx, MESA_SHADER_TESS_CTRL,
options);
nir_builder b = nir_builder_init_simple_shader(mem_ctx, MESA_SHADER_TESS_CTRL,
options);
nir_shader *nir = b.shader;
nir_variable *var;
nir_intrinsic_instr *load;