nir_builder: Return a new builder from nir_builder_init_simple_shader().
It's a little inline function, so we can just RAII it for better ergonomics. Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
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@@ -3073,8 +3073,7 @@ VkResult radv_create_shaders(struct radv_pipeline *pipeline,
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}
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if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
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nir_builder fs_b;
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nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
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nir_builder fs_b = nir_builder_init_simple_shader(NULL, MESA_SHADER_FRAGMENT, NULL);
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fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
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fs_m.nir = fs_b.shader;
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modules[MESA_SHADER_FRAGMENT] = &fs_m;
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