intel/compiler: Move the destructor from vec4_visitor to backend_shader

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2017-11-06 17:01:56 -08:00
parent 16ada419d7
commit 4e79a77cdc
4 changed files with 5 additions and 5 deletions

View File

@@ -1883,10 +1883,6 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
this->uniforms = 0;
}
vec4_visitor::~vec4_visitor()
{
}
void
vec4_visitor::fail(const char *format, ...)