intel/compiler: Move the destructor from vec4_visitor to backend_shader

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2017-11-06 17:01:56 -08:00
parent 16ada419d7
commit 4e79a77cdc
4 changed files with 5 additions and 5 deletions

View File

@@ -673,6 +673,10 @@ backend_shader::backend_shader(const struct brw_compiler *compiler,
stage_abbrev = _mesa_shader_stage_to_abbrev(stage);
}
backend_shader::~backend_shader()
{
}
bool
backend_reg::equals(const backend_reg &r) const
{