nir: add shader_info::bit_sizes_used
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
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@@ -187,10 +187,9 @@ typedef struct shader_info {
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*/
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bool uses_fddx_fddy:1;
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/**
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* True if this shader uses 64-bit ALU operations
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*/
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bool uses_64bit:1;
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/* Bitmask of bit-sizes used with ALU instructions. */
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uint8_t bit_sizes_float;
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uint8_t bit_sizes_int;
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/* Whether the first UBO is the default uniform buffer, i.e. uniforms. */
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bool first_ubo_is_default_ubo:1;
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