vulkan/overlay: fix min/max computations

This shouldn't be condition to the acquire time being visible.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
This commit is contained in:
Lionel Landwerlin
2019-02-26 12:44:36 +00:00
parent 7ad1a05c83
commit 4e29a1d36a

View File

@@ -537,18 +537,18 @@ static void compute_swapchain_display(struct swapchain_data *data)
ImGui::Text("Acquire timing: %.3fms [%.3f, %.3f]",
get_acquire_timing(data, ARRAY_SIZE(data->acquire_times) - 1),
min_time, max_time);
}
for (uint32_t i = 0; i < ARRAY_SIZE(data->stats_min.stats); i++) {
data->stats_min.stats[i] = UINT32_MAX;
data->stats_max.stats[i] = 0;
}
for (uint32_t i = 0; i < MIN2(data->n_frames - 1, ARRAY_SIZE(data->stats)); i++) {
for (uint32_t j = 0; j < ARRAY_SIZE(data->stats[0].stats); j++) {
data->stats_min.stats[j] = MIN2(data->stats[i].stats[j],
data->stats_min.stats[j]);
data->stats_max.stats[j] = MAX2(data->stats[i].stats[j],
data->stats_max.stats[j]);
}
for (uint32_t i = 0; i < ARRAY_SIZE(data->stats_min.stats); i++) {
data->stats_min.stats[i] = UINT32_MAX;
data->stats_max.stats[i] = 0;
}
for (uint32_t i = 0; i < MIN2(data->n_frames - 1, ARRAY_SIZE(data->stats)); i++) {
for (uint32_t j = 0; j < ARRAY_SIZE(data->stats[0].stats); j++) {
data->stats_min.stats[j] = MIN2(data->stats[i].stats[j],
data->stats_min.stats[j]);
data->stats_max.stats[j] = MAX2(data->stats[i].stats[j],
data->stats_max.stats[j]);
}
}